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Facepunch AUX5

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 6m ago · 79.137.98.21:28019

Abstract

We describe the public Rust server Facepunch AUX5, reached at 79.137.98.21:28019. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 11. It ranks #14,158 of all servers, the top 63%. It last wiped 34d ago.

Keywordsofficial

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#14,158top 63%
Last wipe34d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 25 Sep, 11:2934d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Facepunch AUX5
Figure 5: The map: Procedural Map, size 3500, seed 908150981. Open on RustMaps.
Table 4: The server's published settings.
Address79.137.98.21:28019
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 11:29 UTC
Hostnamefacepunchaux5.playrust.com
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed908150981

7Operator

125 servers publish a playrust.com hostname; the busiest are listed.

Table 5: Other servers of the same operator, playrust.com.
ServerStatusPlayers
[EU] Facepunch 1online199/400
[EU] Facepunch Premium 1online134/350
[EU East] Facepunch 4online134/350
[EU] Facepunch Softcore 1online114/400
[EU East] Facepunch 5online90/350
[EU] Facepunch Softcore 2online78/400
[EU] Facepunch Softcore 3online70/400
[EA] Softcore 1online57/350

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are official servers live [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Facepunch AUX5 smooth?

The server fps averaged 227 over the last 48 hours, never dropping below 198. Buildings, deployables and all other world objects counted together reached a maximum of 68,000 entities. The peak memory usage was 2,890 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Facepunch AUX5 based?

No region is published by Facepunch AUX5. Rust Statistics does not look up the machine's location; it shows where the server says it is. 79.137.98.21:28019 is its address.

A.3What is the reliability of Facepunch AUX5, and is it online?

Facepunch AUX5 is currently online. The uptime it reports indicates a restart about 5 hours ago. Of the 168 hours in the last 7 full days, 34 were served, an availability of 20%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Facepunch AUX5?

Rust network protocol 2635 and build 169287 is the version that Facepunch AUX5 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does Facepunch AUX5 follow for wipes?

Too few wipes by Facepunch AUX5 have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 34 days 7 hours have passed since the current world was generated.

A.6What characterises wipe day on Facepunch AUX5?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What position does Facepunch AUX5 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Facepunch AUX5 holds #14,158, in the top 63% of all ranked servers.

A.8How would you characterise the player activity on Facepunch AUX5?

Facepunch AUX5 is currently host to 0 players. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 07:00 UTC, averaging 0 players.

Tags and filters

A.9Who is responsible for running Facepunch AUX5?

A playrust.com hostname is published by Facepunch AUX5; 124 other servers we track also publish one, so the same operator most likely runs them.

A.10How should the tags on Facepunch AUX5 be interpreted?

Tags from Facepunch AUX5, read by the game's server browser, are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): It offers 0 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169287 (Build): This server runs game build 169287; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.11Where can Facepunch AUX5 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Facepunch AUX5: Official Rust servers. You will find it on the server list filtered by: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Rules, settings, map

A.12What are the settings and rules that govern Facepunch AUX5?

Its name carries no gather rate for Facepunch AUX5. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Official, in the game's own tab, includes this server. The server has VAC on, Valve's anti-cheat.

A.13On which map does Facepunch AUX5 take place?

The game generates Facepunch AUX5's procedural map at size 3,500, from seed 908150981. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.14What steps are required to join Facepunch AUX5?

Press F1 inside Rust to open the console and enter client.connect 79.137.98.21:28019. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs169287,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. This is survival as standard Rust plays.
mp0Max players. It offers 0 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs169287Build. This server runs game build 169287.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Official servers live. ruststatistics.org/top-official-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.