Facepunch Last Month
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 79.137.98.21:28022
Abstract
We describe the public Rust server Facepunch Last Month, reached at 79.137.98.21:28022. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsofficial
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 1h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 1h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 19:36fw27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 79.137.98.21:28022 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:36 UTC |
| Hostname | lastmonth.playrust.com |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 6974352 |
7Operator
125 servers publish a playrust.com hostname; the busiest are listed.
| Server | Status | Players |
|---|---|---|
| [EU] Facepunch 1 | online | 165/400 |
| [EU East] Facepunch 4 | online | 132/350 |
| [EU] Facepunch Premium 1 | online | 121/350 |
| [EU East] Facepunch 5 | online | 81/350 |
| [EA] Softcore 1 | online | 71/350 |
| [EU] Facepunch Softcore 3 | online | 68/400 |
| [EU] Facepunch Softcore 1 | online | 64/400 |
| [EU] Facepunch Softcore 2 | online | 52/400 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust official tag servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 385/425 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 458/500 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 988/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 56/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 979/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 28/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Facepunch Last Month smooth?
The server fps averaged 30 over the last 48 hours, never dropping below 30. The highest number of entities it carried was 115,228, comprising buildings, deployables and all other objects. Its highest memory usage was 4,476 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Facepunch Last Month have?
A region is not published by Facepunch Last Month. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 79.137.98.21:28022 is its address.
A.3What is the reliability of Facepunch Last Month, and is it online?
Facepunch Last Month is currently online. The uptime it reports indicates a restart about 3 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Facepunch Last Month?
The version of Rust on Facepunch Last Month is network protocol 2633 and build 165217, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on Facepunch Last Month?
The only wipe for Facepunch Last Month is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 21 hours.
A.6What happens on Facepunch Last Month when wipe day arrives?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7How does Facepunch Last Month compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Facepunch Last Month holds #15,327, in the top 69% of all ranked servers.
A.8At what level does Facepunch Last Month operate in terms of players?
At this moment, the player count on Facepunch Last Month stands at 0. The mean population for the last seven days is 0.
Tags, lists
A.9Who is responsible for running Facepunch Last Month?
The same operator most likely runs Facepunch Last Month and 124 other servers we track, since both publish a playrust.com hostname.
A.10How should the tags on Facepunch Last Month be interpreted?
The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Facepunch Last Month publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.11Where can Facepunch Last Month be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Facepunch Last Month: Official Rust servers. These filters on the server list return it: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Rules, settings, map
A.12What are the settings and rules that govern Facepunch Last Month?
Its name carries no gather rate for Facepunch Last Month. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The in-game Official tab lists it. The server has VAC on, Valve's anti-cheat.
A.13What map is in use on Facepunch Last Month?
Generated by the game from seed 6974352, the procedural map on Facepunch Last Month measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.14How do you connect to Facepunch Last Month?
Enter client.connect 79.137.98.21:28022 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| On Rust Statistics | |
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. 0 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust official tag servers. ruststatistics.org/top-official-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.