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Local PvE - Singleplayer+

Rust Statistics

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Offline · checked 43d ago · 79.234.32.139:28015

Abstract

We describe the public Rust server Local PvE - Singleplayer+, reached at 79.234.32.139:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,120 of all servers. It last wiped 43d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/425% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,120no region published
Last wipe43d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address79.234.32.139:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 17:56 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average154/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average72/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Local PvE - Singleplayer+ based?

No region is published by Local PvE - Singleplayer+. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 79.234.32.139:28015.

A.2What is the reliability of Local PvE - Singleplayer+, and is it online?

At the present moment, Local PvE - Singleplayer+ is offline; it was last seen 43 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 15 September 2026.

A.3What version of Rust is run on Local PvE - Singleplayer+?

Rust network protocol 2633 and build 163794 is the version that Local PvE - Singleplayer+ runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Local PvE - Singleplayer+ follow for wipes?

There are not yet enough recorded wipes for Local PvE - Singleplayer+ to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 43 days 17 hours have passed since the current world was generated.

Population

A.5What position does Local PvE - Singleplayer+ occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Local PvE - Singleplayer+ at #14,120, within the top – of ranked servers.

A.6What is the population level of Local PvE - Singleplayer+?

At this moment Local PvE - Singleplayer+ is offline, having last been seen 43 days 17 hours ago.

Tags, lists

A.7What do the tags associated with Local PvE - Singleplayer+ signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): It offers 4 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which Local PvE - Singleplayer+ publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Local PvE - Singleplayer+ be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Local PvE - Singleplayer+ fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Local PvE - Singleplayer+?

Its name carries no gather rate for Local PvE - Singleplayer+. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Local PvE - Singleplayer+?

On Local PvE - Singleplayer+ the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join Local PvE - Singleplayer+?

Enter client.connect 79.234.32.139:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp4Max players. It offers 4 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.