[DE] SteppenWolf*s PVE-Insel
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 24d ago · 79.238.71.179:28025
Abstract
We describe the public Rust server [DE] SteppenWolf*s PVE-Insel, reached at 79.238.71.179:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #14,560 of all servers, the top 64%. It last wiped 24d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.3 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 17h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 17h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 11:5824d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:0527d ago | 1 | – | 2.9 d | 1 |
| Mon 28 Sep, 08:0330d ago | 1 | – | 3.3 d | 1 |
| Thu 24 Sep, 18:5734d ago | 1 | – | 3.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 79.238.71.179:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 4 Oct 2026, 11:58 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 777895 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], pve servers by play style [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average | 59/300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average | 67/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average | 42/200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average | 30/100 |
| 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average | 6/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 46/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is [DE] SteppenWolf*s PVE-Insel based?
No region is published by [DE] SteppenWolf*s PVE-Insel. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 79.238.71.179:28025.
A.2What is the reliability of [DE] SteppenWolf*s PVE-Insel, and is it online?
Right now, [DE] SteppenWolf*s PVE-Insel is offline, and the last time it was seen was 24 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 24 September 2026.
A.3What is the Rust version for [DE] SteppenWolf*s PVE-Insel?
Rust network protocol 2634 and build 166652 is the version that [DE] SteppenWolf*s PVE-Insel runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does [DE] SteppenWolf*s PVE-Insel follow for wipes?
The only wipe for [DE] SteppenWolf*s PVE-Insel is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 24 days 13 hours ago. The tags show that the server wipes monthly.
A.5What characterises wipe day on [DE] SteppenWolf*s PVE-Insel?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Population
A.6How does [DE] SteppenWolf*s PVE-Insel compare with other Rust servers in the rankings?
Ranked by player hours across seven days, [DE] SteppenWolf*s PVE-Insel holds #14,560, in the top 64% of all ranked servers.
A.7How would you characterise the player activity on [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel is not online now; 24 days 13 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on [DE] SteppenWolf*s PVE-Insel be interpreted?
Tags from [DE] SteppenWolf*s PVE-Insel, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can [DE] SteppenWolf*s PVE-Insel be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that [DE] SteppenWolf*s PVE-Insel fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.10Under what rules and settings does [DE] SteppenWolf*s PVE-Insel operate?
The name of [DE] SteppenWolf*s PVE-Insel states no gather rate. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on [DE] SteppenWolf*s PVE-Insel?
Size 4,500 and seed 777895 define the procedural, game-generated map on [DE] SteppenWolf*s PVE-Insel. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What steps are required to join [DE] SteppenWolf*s PVE-Insel?
Press F1 inside Rust to open the console and enter client.connect 79.238.71.179:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.