Rust StatisticsWorking papers on every public Rust server · 49,486 players now

My Carbon Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 8.9.83.129:25566

Abstract

We describe the public Rust server My Carbon Test Server, reached at 8.9.83.129:25566. It is offline at the last check, against a seven-day mean of 01. It ranks #13,072 of all servers, the top 61%. It last wiped 14d ago; the next wipe is expected Thursday 29 October, 16:05 UTC, every 7 days 21 hours.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,072top 61%
Last wipe14d agono schedule published
Next wipe31d 15hThu 29 Oct, 16:05 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: a steady gap

The next wipe is expected Thursday 29 October, 16:05 UTC, in 1d 15h. Every 7 days 21 hours (medium confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.9 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held67%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 16:051d 15hits own schedule
Thu 5 Nov, 19:008d 18hforce wipefw
Fri 6 Nov, 12:579d 11hits own schedule
Sat 14 Nov, 09:4917d 8hits own schedule
Sun 22 Nov, 06:4025d 5hits own schedule
Mon 30 Nov, 03:3233d 2hits own schedule
Thu 3 Dec, 19:0036d 18hforce wipefw
Tue 8 Dec, 00:2340d 23hits own schedule
Tue 13 OctTue 6 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 22:2214d ago 1 – running 0
Tue 6 Oct, 01:3121d ago 1 halved by day 1 7.9 d 1
Mon 28 Sep, 19:3829d ago 1 held half 7.2 d 1
Sun 20 Sep, 20:4237d ago 1 held half 8 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address8.9.83.129:25566
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 22:22 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average55/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average41/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does My Carbon Test Server have?

No region is published by My Carbon Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 8.9.83.129:25566.

A.2What is the reliability of My Carbon Test Server, and is it online?

Right now, My Carbon Test Server is offline, and the last time it was seen was 14 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 16 September 2026 by Rust Statistics.

A.3What version of Rust is run on My Carbon Test Server?

Rust network protocol 2634 and build 167781 is the version that My Carbon Test Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does My Carbon Test Server follow for wipes?

The interval between recent wipes at My Carbon Test Server has been about 7.9 days. On Thursday 29 October at 16:05 UTC the next wipe is expected. The world currently in use was created 14 days 2 hours ago.

A.5How would you describe wipe day on My Carbon Test Server?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 67% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.

Player count

A.6How does My Carbon Test Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts My Carbon Test Server at #13,072, within the top 61% of ranked servers.

A.7At what level does My Carbon Test Server operate in terms of players?

At this moment My Carbon Test Server is offline, having last been seen 14 days 1 hours ago.

Tags, lists

A.8What do the tags associated with My Carbon Test Server signify?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags My Carbon Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can My Carbon Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Carbon Test Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on My Carbon Test Server?

No gather rate appears in the name of My Carbon Test Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does My Carbon Test Server take place?

On My Carbon Test Server the terrain is procedural, built by the game itself.

How to join

A.12What steps are required to join My Carbon Test Server?

Press F1 inside Rust to open the console and enter client.connect 8.9.83.129:25566. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.