Chillout Area
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 80.171.27.138:28015
Abstract
We describe the public Rust server Chillout Area, reached at 80.171.27.138:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,946 of all servers, the top 71%. It last wiped 26d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 80.171.27.138:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 19:49 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 12345 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 62/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 62/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 51/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 16/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Chillout Area have?
There is no region published for Chillout Area. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 80.171.27.138:28015 is its address.
A.2What is the reliability of Chillout Area, and is it online?
Chillout Area is currently offline, with the last sighting 22 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 6 October 2026 by Rust Statistics.
A.3What version of Rust is run on Chillout Area?
The version of Rust on Chillout Area is network protocol 2634 and build 166586, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Chillout Area wipe?
Too few wipes by Chillout Area have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 3 hours.
Player count
A.5What is the rank of Chillout Area among Rust servers?
The seven-day player-hours ranking puts Chillout Area at #15,946, within the top 71% of ranked servers.
A.6At what level does Chillout Area operate in terms of players?
The last recorded sighting of Chillout Area was 22 days 16 hours ago; it is offline now.
Tags, lists
A.7How should the tags on Chillout Area be interpreted?
Tags from Chillout Area, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): It offers 500 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Chillout Area be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Chillout Area fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on Chillout Area?
Its name carries no gather rate for Chillout Area. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Chillout Area?
The game generates Chillout Area's procedural map at size 3,500, from seed 12345. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.11How do you connect to Chillout Area?
Enter client.connect 80.171.27.138:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp500 | Max players. It offers 500 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166586 | Build. This server runs game build 166586. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.