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insprd local test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 80.187.122.75:28015

Abstract

We describe the public Rust server insprd local test, reached at 80.187.122.75:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,471 of all servers, the top 71%. It last wiped 47d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,471top 71%
Last wipe47d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Minigames|Bedwars|Creative.
Table 3: The server's published settings.
Address80.187.122.75:28015
Region– · fra
Max players50
Group limit10 max
Wipe schedule–
Last wipe11 Sep 2026, 00:11 UTC
Hostname–
First seen17 Sep 2026
MapMinigames|Bedwars|Creative
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], aim and ukn servers [3], rust build and creative servers [4], rust creative servers [5] and next Rust wipe times [6].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average78/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average44/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average98/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average49/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average45/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average27/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of insprd local test?

A region is not published by insprd local test, and its region code is fra. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 80.187.122.75:28015 is its address.

A.2How reliable is insprd local test, and is it currently online?

Right now, insprd local test is offline, and the last time it was seen was 34 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.

A.3What is the Rust version for insprd local test?

The version of Rust on insprd local test is network protocol 2633 and build 163794, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does insprd local test follow for wipes?

Too few wipes by insprd local test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 47 days 9 hours ago.

Player count

A.5How does insprd local test compare with other Rust servers in the rankings?

Ranked by player hours across seven days, insprd local test holds #15,471, in the top 71% of all ranked servers.

A.6At what level does insprd local test operate in terms of players?

At this moment insprd local test is offline, having last been seen 34 days 20 hours ago.

Tags, lists

A.7What do the tags associated with insprd local test signify?

Tags from insprd local test, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts10 (Group limit): 10 is the maximum team size; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): fra is the code recorded for this server's region; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^j (Battle royale): Gather loot and fight; the zone shrinks as you play; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can insprd local test be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative are the Rust Statistics lists that insprd local test fits. These filters on the server list return it: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern insprd local test?

Its name carries no gather rate for insprd local test. The team limit is 10 players. minigames & battle royale is the game mode here; arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

A.10What steps are required to join insprd local test?

Press F1 inside Rust to open the console and enter client.connect 80.187.122.75:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$rfra,v2633,^c,^e,^d,^j,gmrust,cs163794,ts10,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts10Group limit. 10 is the maximum team size.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. This server runs game build 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$rfraRegion code. fra is the code recorded for this server's region.
Gameplay
^cCreative. Sandbox building: nothing is gathered, and you build freely.
^eMinigames. Expect minigames: arenas, Bedwars, parkour and more.
^dCombat training. Loot is handed to you for aim and PvP practice.
^jBattle royale. Gather loot and fight; the zone shrinks as you play.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust creative servers. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.