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-=Dimikastafari=- Staging Test

Rust Statistics

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Offline · checked 8d ago · 80.200.23.239:28015

Abstract

We describe the public Rust server -=Dimikastafari=- Staging Test, reached at 80.200.23.239:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 29d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe29d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct21 Oct26 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.5 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak2players, last three wipes
Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 28 Sep, 21:5129d ago 2 – running 1
Mon 28 Sep, 09:1729d ago 2 – 0.5 d 0
Sun 27 Sep, 21:2030d ago 2 – 0.5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address80.200.23.239:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe28 Sep 2026, 21:51 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average40/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average46/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average21/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does -=Dimikastafari=- Staging Test have?

There is no region published for -=Dimikastafari=- Staging Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 80.200.23.239:28015.

A.2What is the reliability of -=Dimikastafari=- Staging Test, and is it online?

-=Dimikastafari=- Staging Test is currently offline, with the last sighting 8 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 27 September 2026 by Rust Statistics.

A.3What version of Rust is run on -=Dimikastafari=- Staging Test?

The version of Rust on -=Dimikastafari=- Staging Test is network protocol 2635 and build 168464, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on -=Dimikastafari=- Staging Test?

Prediction of the next wipe is impossible for -=Dimikastafari=- Staging Test, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 29 days 5 hours ago.

A.5What characterises wipe day on -=Dimikastafari=- Staging Test?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 4 hours after it began.

Population

A.6What is the rank of -=Dimikastafari=- Staging Test among Rust servers?

Ranked by player hours across seven days, -=Dimikastafari=- Staging Test holds #15,326, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on -=Dimikastafari=- Staging Test?

-=Dimikastafari=- Staging Test is not online now; 8 days 5 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on -=Dimikastafari=- Staging Test be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168464 (Build): Build 168464 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which -=Dimikastafari=- Staging Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can -=Dimikastafari=- Staging Test be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that -=Dimikastafari=- Staging Test fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does -=Dimikastafari=- Staging Test operate?

No gather rate appears in the name of -=Dimikastafari=- Staging Test. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for -=Dimikastafari=- Staging Test?

On -=Dimikastafari=- Staging Test the terrain is procedural, built by the game itself.

How to join

A.12What steps are required to join -=Dimikastafari=- Staging Test?

Enter client.connect 80.200.23.239:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. The slot count is 2.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168464Build. Build 168464 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.