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OldHabbitsDK

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 80.209.114.142:28015

Abstract

We describe the public Rust server OldHabbitsDK, reached at 80.209.114.142:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,084 of all servers, the top 32%. It last wiped 19d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#7,084top 32%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap17.2 daysbetween real wipes
Wipe-day peak0players, last three wipes
Crowd held0%else halves by day 4
Thu 8 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 11:1519d ago 0 – running 0
Mon 21 Sep, 06:3536d ago 1 halved by day 4 17.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of OldHabbitsDK
Figure 5: The map: Procedural Map, size 5000, seed 648398478. Open on RustMaps.
Table 4: The server's published settings.
Address80.209.114.142:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 11:15 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size5000
Seed648398478

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average220/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average34/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average193/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average64/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does OldHabbitsDK run?

Its average server fps over the last 48 hours was 33, with a minimum of 22. Its entity count reached a maximum of 138,759, including buildings, deployables and all other world objects. Memory use peaked at 4,710 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is OldHabbitsDK based?

A region is not published by OldHabbitsDK. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 80.209.114.142:28015.

A.3How reliable is OldHabbitsDK, and is it currently online?

OldHabbitsDK is online at this time. The uptime it reports indicates a restart about 4 days 8 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 20 September 2026 by Rust Statistics.

A.4What version of Rust is run on OldHabbitsDK?

Rust network protocol 2635 and build 168909 is the version that OldHabbitsDK runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on OldHabbitsDK?

There are not yet enough recorded wipes for OldHabbitsDK to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 19 days 7 hours ago.

A.6How would you describe wipe day on OldHabbitsDK?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 4.

Population

A.7What is the rank of OldHabbitsDK among Rust servers?

Ranked by player hours across seven days, OldHabbitsDK holds #7,084, in the top 32% of all ranked servers.

A.8What is the population level of OldHabbitsDK?

The current population of OldHabbitsDK is 0, drawn from 100 slots. The peak over seven days is 2, against an average of 0.

Tags, lists

A.9What do the tags associated with OldHabbitsDK signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which OldHabbitsDK publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can OldHabbitsDK be found among the Rust Statistics lists and filters?

These Rust Statistics lists include OldHabbitsDK: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does OldHabbitsDK operate?

Its name carries no gather rate for OldHabbitsDK. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12On which map does OldHabbitsDK take place?

Size 5,000 and seed 648398478 define the procedural, game-generated map on OldHabbitsDK. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join OldHabbitsDK?

Enter client.connect 80.209.114.142:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.