TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 80.237.93.157:28015
Abstract
We describe the public Rust server TEST, reached at 80.237.93.157:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,012 of all servers, the top 59%. It last wiped 11d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 67% | else halves by day 4 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 13:2411d ago | 2 | – | running | 1 |
| Sat 10 Oct, 17:4917d ago | 4 | held half | 5.8 d | 2 |
| Thu 8 Oct, 10:1520d ago | 3 | held half | 2.3 d | 0 |
| Wed 7 Oct, 16:5420d ago | 2 | – | 0.7 d | 0 |
| Sun 27 Sep, 21:5530d ago | 2 | halved by day 4 | 9.8 d | 0 |
| Sat 26 Sep, 16:3831d ago | 6 | – | 1.2 d | 3 |
| Fri 25 Sep, 12:2232d ago | 6 | – | 1.2 d | 0 |
| Wed 23 Sep, 18:1834d ago | 2 | – | 1.8 d | 0 |
| Sat 19 Sep, 06:5239d ago | 5 | halved by day 2 | 4.5 d | 1 |
| Fri 18 Sep, 16:5139d ago | 5 | – | 0.6 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 80.237.93.157:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 13:24 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 171/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 186/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 136/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 14/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 53/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of TEST?
No region is published by TEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 80.237.93.157:28015.
A.2What is the online status and reliability of TEST?
At the present moment, TEST is offline; it was last seen 9 days 18 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 18 September 2026.
A.3What version of Rust is run on TEST?
TEST is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does TEST follow for wipes?
No next wipe can be predicted for TEST since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 11 days 21 hours have passed since the current world was generated.
A.5What happens on TEST when wipe day arrives?
The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 22 hours after it began. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. Otherwise, a fall below half took place by day 4.
Population
A.6What position does TEST occupy in the ranking of Rust servers?
Ranked by player hours across seven days, TEST holds #13,012, in the top 59% of all ranked servers.
A.7At what level does TEST operate in terms of players?
The last recorded sighting of TEST was 9 days 18 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with TEST signify?
Tags from TEST, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can TEST be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TEST fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Under what rules and settings does TEST operate?
The name of TEST states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is not in use; Valve's anti-cheat is off.
A.11What map is in use on TEST?
A procedural map, generated by the game, is what TEST runs.
Connection
A.12What is the process for joining TEST?
Press F1 inside Rust to open the console and enter client.connect 80.237.93.157:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.