Magic Dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 80.242.59.110:10000
Abstract
We describe the public Rust server Magic Dev , reached at 80.242.59.110:10000. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,998 of all servers, the top 27%. It last wiped 5d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.5 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 17:425d ago | 2 | – | running | 0 |
| Fri 23 Oct, 13:456d ago | 1 | – | 1.2 d | 0 |
| Thu 22 Oct, 16:277d ago | 1 | – | 0.9 d | 0 |
| Wed 14 Oct, 07:2815d ago | 5+1 | halved by day 3 | 8.4 d | 0 |
| Tue 13 Oct, 11:5516d ago | 2 | – | 0.8 d | 0 |
| Fri 9 Oct, 13:4320d ago | 1 | halved by day 1 | 3.9 d | 0 |
| Wed 23 Sep, 15:1736d ago | 1 | halved by day 1 | 15.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 80.242.59.110:10000 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 17:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | BAЙП ПPЯMO CEЙЧAC! |
| Size | 4500 |
| Seed | 1886581633 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 15/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average | 28/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 9/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 38/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 156/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Magic Dev run?
Its average server fps over the last 48 hours was 39, with a minimum of 10. Its entity count reached a maximum of 99,108, including buildings, deployables and all other world objects. The peak memory usage was 3,468 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Magic Dev?
There is no region published for Magic Dev. Rust Statistics does not look up the machine's location; it shows where the server says it is. 80.242.59.110:10000 is its address.
A.3What is the online status and reliability of Magic Dev?
Magic Dev is online at this time. The uptime it reports indicates a restart about 5 days 6 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Magic Dev?
The version of Rust on Magic Dev is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does Magic Dev wipe?
No next wipe can be predicted for Magic Dev since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 5 days 7 hours have passed since the current world was generated.
A.6How would you describe wipe day on Magic Dev?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 41 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.
Population
A.7What is the rank of Magic Dev among Rust servers?
Ranked by player hours across seven days, Magic Dev holds #5,998, in the top 27% of all ranked servers.
A.8How would you characterise the player activity on Magic Dev?
The current population of Magic Dev is 0, drawn from 200 slots. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 1 players, 08:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on Magic Dev be interpreted?
Tags from Magic Dev, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; jp0 (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Magic Dev be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Magic Dev: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.11What are the settings and rules that govern Magic Dev?
Its name carries no gather rate for Magic Dev. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Magic Dev?
Size 4,500 and seed 1886581633 define the procedural, game-generated map on Magic Dev. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named BAЙП ПPЯMO CEЙЧAC!.
Connection
A.13How do you connect to Magic Dev?
Enter client.connect 80.242.59.110:10000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp200 | Max players. 200 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Other | |
jp0 | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.