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The Shit hole

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 80.5.70.179:28015

Abstract

We describe the public Rust server The Shit hole, reached at 80.5.70.179:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #12,945 of all servers, the top 58%. It last wiped 7d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,945top 58%
Last wipe7d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 14:297d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Shit hole
Figure 5: The map: Procedural Map, size 4500, seed 589062296. Open on RustMaps.
Table 4: The server's published settings.
Address80.5.70.179:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 14:29 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size4500
Seed589062296

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average31/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average48/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does The Shit hole have?

A region is not published by The Shit hole. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 80.5.70.179:28015 is its address.

A.2What is the reliability of The Shit hole, and is it online?

At the present moment, The Shit hole is offline; it was last seen 4 days 7 hours ago. Of the 168 hours in the last 7 full days, 48 were served, an availability of 29%. The first record of it by Rust Statistics dates to 21 October 2026.

A.3What is the Rust version for The Shit hole?

The version of Rust on The Shit hole is network protocol 2635 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on The Shit hole?

Too few wipes by The Shit hole have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 7 days 9 hours.

A.5How would you describe wipe day on The Shit hole?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What is the rank of The Shit hole among Rust servers?

The seven-day player-hours ranking puts The Shit hole at #12,945, within the top 58% of ranked servers.

A.7What is the population level of The Shit hole?

The Shit hole is not online now; 4 days 7 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8What do the tags associated with The Shit hole signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which The Shit hole publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can The Shit hole be found among the Rust Statistics lists and filters?

These Rust Statistics lists include The Shit hole: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Under what rules and settings does The Shit hole operate?

No gather rate appears in the name of The Shit hole. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What is the map for The Shit hole?

The game generates The Shit hole's procedural map at size 4,500, from seed 589062296. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What is the process for joining The Shit hole?

Enter client.connect 80.5.70.179:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.