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Happy Happy Halloween

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 81.0.246.242:28515

Abstract

We describe the public Rust server Happy Happy Halloween, reached at 81.0.246.242:28515. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,277 of all servers, the top 55%. It last wiped 6d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded oxide premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,277top 55%
Last wipe6d agomonthly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608013:0022:0007:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 55% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Happy Happy Halloween
Figure 4: The map: Procedural Map, size 2000, seed 2147483647. Open on RustMaps.
Table 3: The server's published settings.
Address81.0.246.242:28515
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe22 Oct 2026, 19:16 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size2000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average252/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average106/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average361/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Happy Happy Halloween perform well?

Its average server fps over the last 48 hours was 59, with a minimum of 45. The highest number of entities it carried was 16,852, comprising buildings, deployables and all other objects. Memory use peaked at 1,761 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Happy Happy Halloween based?

There is no region published for Happy Happy Halloween. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 81.0.246.242:28515.

A.3What is the online status and reliability of Happy Happy Halloween?

Happy Happy Halloween is online at this time. The uptime it reports indicates a restart about 6 days 14 hours ago. Its uptime over the last full days (6 days) was 99%, with 143 of 144 hours online. The first record of it by Rust Statistics dates to 22 October 2026.

A.4What version of Rust is run on Happy Happy Halloween?

The version of Rust on Happy Happy Halloween is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Happy Happy Halloween follow for wipes?

The next wipe for Happy Happy Halloween is an estimate based on the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 6 days 17 hours. The tags show that the server wipes monthly.

Player count

A.6How does Happy Happy Halloween compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Happy Happy Halloween holds #12,277, in the top 55% of all ranked servers.

A.7What is the population level of Happy Happy Halloween?

On Happy Happy Halloween, 0 of the 50 slots are occupied at present. The peak over seven days is 1, against an average of 0.

Tags and filters

A.8How should the tags on Happy Happy Halloween be interpreted?

Tags from Happy Happy Halloween, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Happy Happy Halloween be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Happy Happy Halloween fits are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Rules, settings, map

A.10Which settings and rules are in force on Happy Happy Halloween?

The name of Happy Happy Halloween states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. Rust's premium status is required to join. VAC is active: that is Valve's anti-cheat.

A.11On which map does Happy Happy Halloween take place?

Size 2,000 and seed 2147483647 define the procedural, game-generated map on Happy Happy Halloween. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join Happy Happy Halloween?

Press F1 inside Rust to open the console and enter client.connect 81.0.246.242:28515. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Rust's premium status is required to join.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^qPremium. Rust's premium status is required to join.
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.