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Level Zero private Rust Starter acceptance

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 81.142.113.85:41024

Abstract

We describe the public Rust server Level Zero private Rust Starter acceptance, reached at 81.142.113.85:41024. It is offline at the last check, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 68%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 68%
Last wipe2d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 21:302d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address81.142.113.85:41024
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 21:30 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers for new players [2], player-run rust server list [3] and servers wiping soon [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average254/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average325/350
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480/8
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average808/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average886/950

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Level Zero private Rust Starter acceptance based?

A region is not published by Level Zero private Rust Starter acceptance. Rust Statistics does not look up the machine's location; it shows where the server says it is. 81.142.113.85:41024 is its address.

A.2What is the reliability of Level Zero private Rust Starter acceptance, and is it online?

Level Zero private Rust Starter acceptance is currently offline, with the last sighting 2 days 23 hours ago. Its uptime over the last full days (2 days) was 0%, with 0 of 48 hours online. It was first observed on 26 October 2026 by Rust Statistics.

A.3What is the Rust version for Level Zero private Rust Starter acceptance?

The version of Rust on Level Zero private Rust Starter acceptance is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Level Zero private Rust Starter acceptance?

Too few wipes by Level Zero private Rust Starter acceptance have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 2 days 23 hours ago.

A.5What characterises wipe day on Level Zero private Rust Starter acceptance?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What position does Level Zero private Rust Starter acceptance occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Level Zero private Rust Starter acceptance holds #15,269, in the top 68% of all ranked servers.

A.7How would you characterise the player activity on Level Zero private Rust Starter acceptance?

Level Zero private Rust Starter acceptance is not online now; 2 days 23 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What is the meaning of the tags on Level Zero private Rust Starter acceptance?

gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags Level Zero private Rust Starter acceptance publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Level Zero private Rust Starter acceptance be found among the Rust Statistics lists and filters?

Rust servers for new players and Rust community servers, measured are the Rust Statistics lists that Level Zero private Rust Starter acceptance fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Which settings and rules are in force on Level Zero private Rust Starter acceptance?

Its name carries no gather rate for Level Zero private Rust Starter acceptance. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Level Zero private Rust Starter acceptance?

A procedural map, generated by the game, is what Level Zero private Rust Starter acceptance runs.

Connection

A.12How do you connect to Level Zero private Rust Starter acceptance?

Press F1 inside Rust to open the console and enter client.connect 81.142.113.85:41024. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. The slot count is 0.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers for new players. ruststatistics.org/rust-servers-for-new-players.
  3. [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.