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Rust D'y

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 81.143.39.68:28015

Abstract

We describe the public Rust server Rust D'y, reached at 81.143.39.68:28015. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,309 of all servers, the top 42%. It last wiped 20d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#9,309top 42%
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 14:1520d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust D'y
Figure 5: The map: Procedural Map, size 6000, seed 1676339842. Open on RustMaps.
Table 4: The server's published settings.
Address81.143.39.68:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 14:15 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size6000
Seed1676339842

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average100/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average156/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average64/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average188/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Rust D'y smooth?

Over the past 48 hours, it ran at an average of 65 server fps, with a low of 38. Buildings, deployables and all other world objects counted together reached a maximum of 209,350 entities. Memory use peaked at 5,403 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Rust D'y based?

There is no region published for Rust D'y. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 81.143.39.68:28015.

A.3What is the online status and reliability of Rust D'y?

Rust D'y is online at this time. Based on the uptime it reports, the last restart occurred about 5 days 7 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Rust D'y?

Rust network protocol 2635 and build 168909 is the version that Rust D'y runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does Rust D'y wipe?

There are not yet enough recorded wipes for Rust D'y to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 20 days 5 hours have passed since the current world was generated.

A.6What happens on Rust D'y when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What position does Rust D'y occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust D'y at #9,309, within the top 42% of ranked servers.

A.8How would you characterise the player activity on Rust D'y?

On Rust D'y, 0 of the 20 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 0 players, 21:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What is the meaning of the tags on Rust D'y?

gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): It offers 20 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Rust D'y publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Rust D'y be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust D'y: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern Rust D'y?

Its name carries no gather rate for Rust D'y. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.

A.12What map is in use on Rust D'y?

Generated by the game from seed 1676339842, the procedural map on Rust D'y measures 6,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining Rust D'y?

Press F1 inside Rust to open the console and enter client.connect 81.143.39.68:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. It offers 20 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.