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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 81.17.98.18:10006

Abstract

We describe the public Rust server A Rust Server, reached at 81.17.98.18:10006. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,408 of all servers, the top 47%. It last wiped 27d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,408top 47%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 06:4827d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 921798635. Open on RustMaps.
Table 4: The server's published settings.
Address81.17.98.18:10006
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:48 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed921798635

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average188/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average273/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of A Rust Server smooth?

The server fps averaged 91 over the last 48 hours, never dropping below 60. The highest number of entities it carried was 51,559, comprising buildings, deployables and all other objects. The peak memory usage was 2,057 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does A Rust Server have?

No region is published by A Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 81.17.98.18:10006 is its address.

A.3What is the reliability of A Rust Server, and is it online?

A Rust Server is currently online. The uptime it reports indicates a restart about 4 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on A Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does A Rust Server wipe?

The record of A Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 27 days 7 hours ago.

A.6What characterises wipe day on A Rust Server?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began.

Population

A.7What position does A Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts A Rust Server at #10,408, within the top 47% of ranked servers.

A.8At what level does A Rust Server operate in terms of players?

At this moment 0 players are on A Rust Server, which has 40 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 0 players, 08:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What is the meaning of the tags on A Rust Server?

Tags from A Rust Server, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can A Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Rust Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on A Rust Server?

The name of A Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.12On which map does A Rust Server take place?

The game generates A Rust Server's procedural map at size 3,000, from seed 921798635. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to A Rust Server?

Press F1 inside Rust to open the console and enter client.connect 81.17.98.18:10006. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://rtcwaves.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.