Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 81.196.215.13:28015
Abstract
We describe the public Rust server Test Server, reached at 81.196.215.13:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,263 of all servers, the top 28%. It last wiped 5d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 08:545d ago | 1 | – | running | 0 |
| Sat 17 Oct, 10:4112d ago | 0 | – | 6.9 d | 1 |
| Thu 15 Oct, 16:0314d ago | 1 | – | 1.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 81.196.215.13:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 08:54 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 126/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 197/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 77/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 226/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 349/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Test Server?
No region is published by Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 81.196.215.13:28015.
A.2How reliable is Test Server, and is it currently online?
Test Server is currently offline, with the last sighting 3 days 21 hours ago. Its uptime over the last full days (7 days) was 21%, with 35 of 168 hours online. Its first appearance in Rust Statistics's records is 15 October 2026.
A.3What version of Rust is run on Test Server?
The version of Rust on Test Server is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on Test Server?
No next wipe can be predicted for Test Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 5 days 9 hours.
A.5What happens on Test Server when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.6What position does Test Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Test Server holds #6,263, in the top 28% of all ranked servers.
A.7What is the population level of Test Server?
At this moment Test Server is offline, having last been seen 3 days 21 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.
Tags and filters
A.8How should the tags on Test Server be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): It offers 3 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Test Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Test Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Test Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10What are the settings and rules that govern Test Server?
The name of Test Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on Test Server?
On Test Server the terrain is procedural, built by the game itself.
Connection
A.12How do you connect to Test Server?
Enter client.connect 81.196.215.13:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp3 | Max players. It offers 3 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.