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Test Server Creative

Rust Statistics

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Offline · checked 1d ago · 81.196.215.13:28018

Abstract

We describe the public Rust server Test Server Creative, reached at 81.196.215.13:28018. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #11,317 of all servers, the top 51%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/333% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#11,317top 51%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75115:0016:00Wiped Wed 28 Oct, 15:17 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 51% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.8 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Sun 25 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 15:171d ago – – running 0
Sun 25 Oct, 20:573d ago 1 – 2.8 d 0
Tue 20 Oct, 10:559d ago 1 – 5.4 d 1
Mon 19 Oct, 16:3910d ago 1 – 0.8 d 0
Thu 8 Oct, 16:5721d ago 1 halved by day 1 11 d 0
Sun 4 Oct, 21:2724d ago 2 – 3.8 d 1
Sun 4 Oct, 09:3525d ago 2 – 0.5 d 1
Sat 3 Oct, 23:1525d ago 2 – 0.4 d 1
Sat 3 Oct, 16:2626d ago 2 – 0.3 d 1
Sat 3 Oct, 08:4626d ago 2 – 0.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address81.196.215.13:28018
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 15:17 UTC
Hostname–
First seen17 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], build servers listed live [3], servers with creative in the name [4] and next Rust wipe times [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average189/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average123/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average38/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average1/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average40/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average36/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Test Server Creative?

No region is published by Test Server Creative. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 81.196.215.13:28018 is its address.

A.2How reliable is Test Server Creative, and is it currently online?

Right now, Test Server Creative is offline, and the last time it was seen was 25 hours ago. Its uptime over the last full days (7 days) was 3%, with 5 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.

A.3What is the Rust version for Test Server Creative?

The version of Rust on Test Server Creative is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Test Server Creative?

With irregular wipe times, Test Server Creative offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 26 hours.

A.5What characterises wipe day on Test Server Creative?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 2 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.6What position does Test Server Creative occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Test Server Creative at #11,317, within the top 51% of ranked servers.

A.7How would you characterise the player activity on Test Server Creative?

At this moment Test Server Creative is offline, having last been seen 25 hours ago. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 16:00 UTC, averaging 1 players.

Tags, lists

A.8How should the tags on Test Server Creative be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): 3 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Test Server Creative publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Test Server Creative be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test Server Creative fits are: Modded Rust servers, Build and creative servers in Rust and Rust servers tagged creative. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Under what rules and settings does Test Server Creative operate?

No gather rate appears in the name of Test Server Creative. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

Connection

A.11What is the process for joining Test Server Creative?

Press F1 inside Rust to open the console and enter client.connect 81.196.215.13:28018. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp3Max players. 3 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Servers with creative in the name. ruststatistics.org/top-rust-creative-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.