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Voltageland

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3h ago · 81.217.56.227:28020

Abstract

We describe the public Rust server Voltageland, reached at 81.217.56.227:28020. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #6,180 of all servers, the top 28%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#6,180top 28%
Last wipe27d agono schedule published
Next wipe37d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75121:0015:0022:0004:0011:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304021:0015:0022:0004:0011:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 22hforce wipefw
Thu 3 Dec, 19:0035d 22hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 20:23fw27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Voltageland
Figure 5: The map: Custom Map, size 2500, seed 3486489.
Table 5: The server's published settings.
Address81.217.56.227:28020
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:23 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size2500
Seed3486489

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average141/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average150/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average114/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Voltageland run?

Over the past 48 hours, it ran at an average of 29 server fps, with a low of 6. Its entity count reached a maximum of 98,485, including buildings, deployables and all other world objects. The peak memory usage was 2,556 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Voltageland based?

A region is not published by Voltageland. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 81.217.56.227:28020.

A.3What is the online status and reliability of Voltageland?

At the present moment, Voltageland is offline; it was last seen 3 hours ago. The uptime it reports indicates a restart about 17 hours ago. Of the 168 hours in the last 7 full days, 130 were served, an availability of 77%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Voltageland?

Rust network protocol 2635 and build 168909 is the version that Voltageland runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does Voltageland wipe?

The only wipe for Voltageland is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days have passed since the current world was generated.

A.6What characterises wipe day on Voltageland?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7How does Voltageland compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Voltageland at #6,180, within the top 28% of ranked servers.

A.8What is the population level of Voltageland?

Voltageland is not online now; 3 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 1 players.

Tags and filters

A.9What is the meaning of the tags on Voltageland?

Tags from Voltageland, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp5 (Max players): It offers 5 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Voltageland be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Voltageland: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on Voltageland?

Its name carries no gather rate for Voltageland. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Voltageland?

Size 2,500 and seed 3486489 define the procedural, game-generated map on Voltageland. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

Connection

A.13What is the process for joining Voltageland?

Press F1 inside Rust to open the console and enter client.connect 81.217.56.227:28020. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp5Max players. It offers 5 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.