pllm-test-1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 81.27.69.176:28115
Abstract
We describe the public Rust server pllm-test-1, reached at 81.27.69.176:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 6d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 02:496d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 81.27.69.176:28115 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 02:49 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 186/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 179/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 91/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 284/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average | 236/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of pllm-test-1?
No region is published by pllm-test-1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 81.27.69.176:28115.
A.2What is the online status and reliability of pllm-test-1?
Right now, pllm-test-1 is offline, and the last time it was seen was 6 days 12 hours ago. Of the 120 hours in the last 5 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 23 October 2026.
A.3What is the Rust version for pllm-test-1?
pllm-test-1 is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does pllm-test-1 follow for wipes?
There are not yet enough recorded wipes for pllm-test-1 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 6 days 12 hours ago.
A.5How would you describe wipe day on pllm-test-1?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What is the rank of pllm-test-1 among Rust servers?
Ranked by player hours across seven days, pllm-test-1 holds #15,344, in the top 69% of all ranked servers.
A.7What is the population level of pllm-test-1?
pllm-test-1 is not online now; 6 days 12 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on pllm-test-1 be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags pllm-test-1 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can pllm-test-1 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include pllm-test-1: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10Under what rules and settings does pllm-test-1 operate?
Its name carries no gather rate for pllm-test-1. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on pllm-test-1?
A procedural map, generated by the game, is what pllm-test-1 runs.
How to join
A.12What is the process for joining pllm-test-1?
Enter client.connect 81.27.69.176:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.