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sm1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 82.167.180.187:28015

Abstract

We describe the public Rust server sm1, reached at 82.167.180.187:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,344 of all servers. It last wiped 44d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/613% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,344no region published
Last wipe44d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 13 Sep, 14:1844d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: THE WAR MAP.
Table 4: The server's published settings.
Address82.167.180.187:28015
Region–
Max players61
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 18:15 UTC
Hostname–
First seen13 Sep 2026
MapTHE WAR MAP
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], combat training servers [3], rust build and creative servers [4], live creative server population [5] and Rust wipe forecast [6].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average95/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average156/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average48/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average22/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average6/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 22 on average26/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of sm1?

A region is not published by sm1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 82.167.180.187:28015.

A.2How reliable is sm1, and is it currently online?

Right now, sm1 is offline, and the last time it was seen was 44 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on sm1?

Rust network protocol 2633 and build 162929 is the version that sm1 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does sm1 wipe?

There are not yet enough recorded wipes for sm1 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 44 days 6 hours.

A.5What happens on sm1 when wipe day arrives?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6How does sm1 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, sm1 holds #12,344, in the top – of all ranked servers.

A.7At what level does sm1 operate in terms of players?

sm1 is not online now; 44 days 6 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on sm1 be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp61 (Max players): 61 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs162929 (Build): Build 162929 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags sm1 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can sm1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that sm1 fits are: Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative. It appears under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does sm1 operate?

No gather rate appears in the name of sm1. No cap is given beyond the game's default of 8 players per group. The mode is minigames & battle royale, which means parkour, arenas, battle royale and Bedwars. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

How to join

A.11What steps are required to join sm1?

Press F1 inside Rust to open the console and enter client.connect 82.167.180.187:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp61Max players. 61 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs162929Build. Build 162929 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Gameplay
^cCreative. Sandbox building: nothing is gathered, and you build freely.
^eMinigames. Minigames here include arenas, Bedwars and parkour.
^dCombat training. This is a training server: aim and PvP practice with loot provided.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Combat training servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.