Rust StatisticsWorking papers on every public Rust server · 73,779 players now

Private Rust Vanilla+

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 82.17.236.46:28015

Abstract

We describe the public Rust server Private Rust Vanilla+, reached at 82.17.236.46:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,859 of all servers, the top 71%. It last wiped 31d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,859top 71%
Last wipe31d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sat 26 SepMon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 26 Sep, 16:0031d ago 1 – running 1
Mon 14 Sep, 19:0443d ago 1 held half 11.9 d 1
Sun 13 Sep, 18:5844d ago 1 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address82.17.236.46:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 16:00 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average128/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average121/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average26/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average115/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average37/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Private Rust Vanilla+ have?

No region is published by Private Rust Vanilla+. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 82.17.236.46:28015.

A.2What is the reliability of Private Rust Vanilla+, and is it online?

Right now, Private Rust Vanilla+ is offline, and the last time it was seen was 28 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on Private Rust Vanilla+?

The version of Rust on Private Rust Vanilla+ is network protocol 2634 and build 166235, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on Private Rust Vanilla+?

Prediction of the next wipe is impossible for Private Rust Vanilla+, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 31 days 5 hours have passed since the current world was generated.

A.5How would you describe wipe day on Private Rust Vanilla+?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.6What position does Private Rust Vanilla+ occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Private Rust Vanilla+ holds #16,859, in the top 71% of all ranked servers.

A.7At what level does Private Rust Vanilla+ operate in terms of players?

At this moment Private Rust Vanilla+ is offline, having last been seen 28 days 3 hours ago.

Tags and filters

A.8What do the tags associated with Private Rust Vanilla+ signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166235 (Build): This server runs game build 166235; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which Private Rust Vanilla+ publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Private Rust Vanilla+ be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Private Rust Vanilla+ fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern Private Rust Vanilla+?

No gather rate appears in the name of Private Rust Vanilla+. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Private Rust Vanilla+ take place?

The game generates the map on Private Rust Vanilla+; that format is procedural.

Connection

A.12What steps are required to join Private Rust Vanilla+?

Enter client.connect 82.17.236.46:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. 1 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166235Build. This server runs game build 166235.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.