My Local Testing Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 82.20.120.138:28015
Abstract
We describe the public Rust server My Local Testing Server, reached at 82.20.120.138:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,424 of all servers, the top 47%. It last wiped 3d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 82.20.120.138:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 09:31 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 55/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 82/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 25/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is My Local Testing Server based?
A region is not published by My Local Testing Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 82.20.120.138:28015 is its address.
A.2What is the online status and reliability of My Local Testing Server?
At the present moment, My Local Testing Server is offline; it was last seen 26 hours ago. Of the 72 hours in the last 3 full days, 4 were served, an availability of 6%. It was first observed on 25 October 2026 by Rust Statistics.
A.3What is the Rust version for My Local Testing Server?
Rust network protocol 2635 and build 168909 is the version that My Local Testing Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does My Local Testing Server wipe?
Too few wipes by My Local Testing Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 days 20 hours.
Population
A.5What position does My Local Testing Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, My Local Testing Server holds #10,424, in the top 47% of all ranked servers.
A.6How would you characterise the player activity on My Local Testing Server?
At this moment My Local Testing Server is offline, having last been seen 26 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 02:00 UTC, with an average of 0 players.
Tags and filters
A.7What is the meaning of the tags on My Local Testing Server?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which My Local Testing Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can My Local Testing Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that My Local Testing Server fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.9Which settings and rules are in force on My Local Testing Server?
Its name carries no gather rate for My Local Testing Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.10On which map does My Local Testing Server take place?
The game generates the map on My Local Testing Server; that format is procedural.
How to join
A.11What steps are required to join My Local Testing Server?
Press F1 inside Rust to open the console and enter client.connect 82.20.120.138:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.