P.I.P RUST Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 82.21.2.10:10218
Abstract
We describe the public Rust server P.I.P RUST Test Server, reached at 82.21.2.10:10218. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,054 of all servers, the top 32%. It makes a new world every few hours (14 this week), so it keeps no wipe schedule.
Keywordsmodded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 22:2221h ago | – | – | – | 0 |
| Mon 26 Oct, 15:041d ago | – | – | – | 0 |
| Sun 25 Oct, 11:072d ago | – | – | – | 0 |
| Sun 25 Oct, 09:252d ago | – | – | – | 0 |
| Sun 25 Oct, 04:232d ago | – | – | – | 0 |
| Sun 25 Oct, 03:362d ago | – | – | – | 1 |
| Sun 25 Oct, 03:012d ago | – | – | – | 0 |
| Sat 24 Oct, 11:513d ago | – | – | – | 0 |
| Sat 24 Oct, 11:003d ago | – | – | – | 0 |
| Sat 24 Oct, 09:193d ago | – | – | – | 0 |
| Fri 23 Oct, 16:304d ago | – | – | – | 0 |
| Fri 23 Oct, 16:104d ago | – | – | – | 0 |
| Fri 23 Oct, 14:264d ago | – | – | – | 1 |
| Wed 21 Oct, 15:266d ago | – | – | – | 0 |
| Sun 18 Oct, 06:479d ago | – | – | – | 0 |
| Sun 18 Oct, 03:249d ago | – | – | – | 0 |
| Sun 18 Oct, 02:139d ago | – | – | – | 0 |
| Sat 17 Oct, 15:2210d ago | – | – | – | 0 |
| Sat 17 Oct, 15:0210d ago | – | – | – | 0 |
| Sat 17 Oct, 14:1110d ago | – | – | – | 0 |
6Map and settings
| Address | 82.21.2.10:10218 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1891438067 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], live pve population [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| RustBambook|PVE|SKINDROPSgroups of 10+ · monthly · 1 on average | 1/2 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does P.I.P RUST Test Server perform well?
Its average server fps over the last 48 hours was 206, with a minimum of 144. Its entity count reached a maximum of 87,595, including buildings, deployables and all other world objects. Memory use peaked at 3,655 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does P.I.P RUST Test Server have?
No region is published by P.I.P RUST Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 82.21.2.10:10218.
A.3How reliable is P.I.P RUST Test Server, and is it currently online?
P.I.P RUST Test Server is online at this time. Based on the uptime it reports, the last restart occurred about 19 hours ago. Its uptime over the last full days (7 days) was 66%, with 111 of 168 hours online. It was first observed on 4 October 2026 by Rust Statistics.
A.4What version of Rust is run on P.I.P RUST Test Server?
P.I.P RUST Test Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does P.I.P RUST Test Server wipe?
No wipe schedule is kept for P.I.P RUST Test Server, which replaces its world every few hours; those resets do not count as wipes.
Player count
A.6How does P.I.P RUST Test Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts P.I.P RUST Test Server at #7,054, within the top 32% of ranked servers.
A.7How would you characterise the player activity on P.I.P RUST Test Server?
The current population of P.I.P RUST Test Server is 0, drawn from 20 slots. Over the last week the count averages 0 players and reaches 2 at its height. The busiest hour of the last 48 is 23:00 UTC, averaging 0 players.
Tags, lists
A.8What is the meaning of the tags on P.I.P RUST Test Server?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): The threat is the world, not other players; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which P.I.P RUST Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can P.I.P RUST Test Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that P.I.P RUST Test Server fits are: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.10What are the settings and rules that govern P.I.P RUST Test Server?
Its name carries no gather rate for P.I.P RUST Test Server. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What is the map for P.I.P RUST Test Server?
The game generates P.I.P RUST Test Server's procedural map at size 3,500, from seed 1891438067. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join P.I.P RUST Test Server?
Enter client.connect 82.21.2.10:10218 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp20 | Max players. 20 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.