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P.I.P RUST Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 82.21.2.10:10218

Abstract

We describe the public Rust server P.I.P RUST Test Server, reached at 82.21.2.10:10218. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,054 of all servers, the top 32%. It makes a new world every few hours (14 this week), so it keeps no wipe schedule.

Keywordsmodded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#7,054top 32%
Wipesresets14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75121:0007:0015:0002:0010:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040021:0007:0015:0002:0010:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 22:2221h ago – – – 0
Mon 26 Oct, 15:041d ago – – – 0
Sun 25 Oct, 11:072d ago – – – 0
Sun 25 Oct, 09:252d ago – – – 0
Sun 25 Oct, 04:232d ago – – – 0
Sun 25 Oct, 03:362d ago – – – 1
Sun 25 Oct, 03:012d ago – – – 0
Sat 24 Oct, 11:513d ago – – – 0
Sat 24 Oct, 11:003d ago – – – 0
Sat 24 Oct, 09:193d ago – – – 0

6Map and settings

Map of P.I.P RUST Test Server
Figure 4: The map: Procedural Map, size 3500, seed 1891438067. Open on RustMaps.
Table 3: The server's published settings.
Address82.21.2.10:10218
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size3500
Seed1891438067

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], live pve population [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustBambook|PVE|SKINDROPSgroups of 10+ · monthly · 1 on average1/2

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does P.I.P RUST Test Server perform well?

Its average server fps over the last 48 hours was 206, with a minimum of 144. Its entity count reached a maximum of 87,595, including buildings, deployables and all other world objects. Memory use peaked at 3,655 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does P.I.P RUST Test Server have?

No region is published by P.I.P RUST Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 82.21.2.10:10218.

A.3How reliable is P.I.P RUST Test Server, and is it currently online?

P.I.P RUST Test Server is online at this time. Based on the uptime it reports, the last restart occurred about 19 hours ago. Its uptime over the last full days (7 days) was 66%, with 111 of 168 hours online. It was first observed on 4 October 2026 by Rust Statistics.

A.4What version of Rust is run on P.I.P RUST Test Server?

P.I.P RUST Test Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does P.I.P RUST Test Server wipe?

No wipe schedule is kept for P.I.P RUST Test Server, which replaces its world every few hours; those resets do not count as wipes.

Player count

A.6How does P.I.P RUST Test Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts P.I.P RUST Test Server at #7,054, within the top 32% of ranked servers.

A.7How would you characterise the player activity on P.I.P RUST Test Server?

The current population of P.I.P RUST Test Server is 0, drawn from 20 slots. Over the last week the count averages 0 players and reaches 2 at its height. The busiest hour of the last 48 is 23:00 UTC, averaging 0 players.

Tags, lists

A.8What is the meaning of the tags on P.I.P RUST Test Server?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): The threat is the world, not other players; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which P.I.P RUST Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can P.I.P RUST Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that P.I.P RUST Test Server fits are: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.10What are the settings and rules that govern P.I.P RUST Test Server?

Its name carries no gather rate for P.I.P RUST Test Server. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What is the map for P.I.P RUST Test Server?

The game generates P.I.P RUST Test Server's procedural map at size 3,500, from seed 1891438067. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join P.I.P RUST Test Server?

Enter client.connect 82.21.2.10:10218 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. 20 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.