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DEATH GAME練習サーバー

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 82.21.2.7:10255

Abstract

We describe the public Rust server DEATH GAME練習サーバー, reached at 82.21.2.7:10255. It is offline at the last check, against a seven-day mean of 01. It last wiped 61d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/550% full
In the queue0no queue
Seven-day mean0peak –
Rank2–score 0
Last wipe61d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address82.21.2.7:10255
Region–
Max players55
Group limit8, the default
Wipe schedule–
Last wipe27 Aug 2026, 04:44 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
QS『芬达』100000倍/10.27/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average11/100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average2/100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 16 on average0/200
#10-[搞就完了]10倍/10.27新档/无权/萌新首选EA · no group limit · 11 on average0/100
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average0/100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 10 on average0/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is DEATH GAME練習サーバー based?

Its name points to Asia, though DEATH GAME練習サーバー publishes no region tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 82.21.2.7:10255 is its address.

A.2What is the online status and reliability of DEATH GAME練習サーバー?

DEATH GAME練習サーバー is currently offline, with the last sighting 44 days 8 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on DEATH GAME練習サーバー?

The version of Rust on DEATH GAME練習サーバー is network protocol 2632 and build 161125, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does DEATH GAME練習サーバー wipe?

There are not yet enough recorded wipes for DEATH GAME練習サーバー to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 61 days 17 hours.

Population

A.5At what level does DEATH GAME練習サーバー operate in terms of players?

DEATH GAME練習サーバー is not online now; 44 days 8 hours have passed since it was last seen.

Tags, lists

A.6What is the meaning of the tags on DEATH GAME練習サーバー?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp55 (Max players): 55 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): The game protocol is 2632; your client must match it to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which DEATH GAME練習サーバー publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.7Where can DEATH GAME練習サーバー be found among the Rust Statistics lists and filters?

The Rust Statistics lists that DEATH GAME練習サーバー fits are: Modded Rust servers. You will find it on the server list filtered by: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.8What are the settings and rules that govern DEATH GAME練習サーバー?

No gather rate appears in the name of DEATH GAME練習サーバー. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.9What map is in use on DEATH GAME練習サーバー?

On DEATH GAME練習サーバー the terrain is procedural, built by the game itself.

Connection

A.10How do you connect to DEATH GAME練習サーバー?

Press F1 inside Rust to open the console and enter client.connect 82.21.2.7:10255. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp55,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp55Max players. 55 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2632Protocol. The game protocol is 2632; your client must match it to join.
cs161125Build. This server runs game build 161125.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.