Development Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 30d ago · 82.232.83.205:28015
Abstract
We describe the public Rust server Development Server, reached at 82.232.83.205:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,697 of all servers, the top 67%, and #2491 in EU. It last wiped 30d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordstrio biweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers, the top 84% in EU, and #489 of the trio servers (top 82%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 82.232.83.205:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | trio |
| Wipe schedule | biweekly |
| Last wipe | 26 Sep 2026, 21:04 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Your Map Name |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], group limit three servers [3], modded Rust population table [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| Rust Planet|VANILLA +|WIPE 27.10EU · trio · biweekly · 2 on average | 0/500 |
| Rustafied.com - EU TrioEU · trio · biweekly · 99 on average | 72/100 |
| CZ/SK #Začátečníci#EU · trio · biweekly · 2 on average | 4/50 |
| RustSpain.com | EU Trio MondaysEU · trio · weekly · 50 on average | 272/275 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average | 14/550 |
| 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average | 12/550 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Development Server based?
Europe is where Development Server lists itself, using the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 82.232.83.205:28015 is its address.
A.2What is the online status and reliability of Development Server?
Right now, Development Server is offline, and the last time it was seen was 30 days 22 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 26 September 2026.
A.3What is the Rust version for Development Server?
The version of Rust on Development Server is network protocol 2633 and build 163794, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does Development Server wipe?
The next wipe for Development Server is an estimate based on the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 30 days 22 hours. Wipes every two weeks are published in the tags.
Player count
A.5What position does Development Server occupy in the ranking of Rust servers?
On player hours over seven days Development Server is #15,697, within the top 67% of all ranked servers; within Europe it is #2,491. Within the trio group, its position is #489.
A.6How would you characterise the player activity on Development Server?
Development Server is not online now; 30 days 22 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on Development Server?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts3 (Group limit): A team holds no more than 3; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe, which Development Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Development Server be found among the Rust Statistics lists and filters?
European Rust servers, Modded Rust servers and Rust servers with a group limit of three are the Rust Statistics lists that Development Server fits. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.
Settings and map
A.9Under what rules and settings does Development Server operate?
The name of Development Server states no gather rate. trio sets the team size at 3 players. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
Connection
A.10What is the process for joining Development Server?
Enter client.connect 82.232.83.205:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^b,EU,gmrust,cs163794,ts3,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts3 | Group limit. A team holds no more than 3. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Group limit three servers. ruststatistics.org/top-trio-rust-servers.
- [4]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.