Rust StatisticsWorking papers on every public Rust server · 70,701 players now

my Server name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 82.236.65.82:28015

Abstract

We describe the public Rust server my Server name, reached at 82.236.65.82:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,704 of all servers, the top 62%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#13,704top 62%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75119:0020:0021:0022:00Wiped Mon 26 Oct, 21:27 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct11 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Tue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 21:271d ago – – running 0
Tue 6 Oct, 15:0121d ago 1 – 20.3 d 1
Wed 30 Sep, 22:2827d ago 1 – 5.7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address82.236.65.82:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 21:27 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average185/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average139/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average138/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average42/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of my Server name?

There is no region published for my Server name. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 82.236.65.82:28015.

A.2How reliable is my Server name, and is it currently online?

my Server name is currently offline, with the last sighting 38 hours ago. Of the 168 hours in the last 7 full days, 4 were served, an availability of 2%. Its first appearance in Rust Statistics's records is 23 September 2026.

A.3What version of Rust is run on my Server name?

The version of Rust on my Server name is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does my Server name wipe?

Prediction of the next wipe is impossible for my Server name, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 39 hours ago.

A.5How would you describe wipe day on my Server name?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 2 hours after the latest wipe.

Population

A.6What is the rank of my Server name among Rust servers?

The seven-day player-hours ranking puts my Server name at #13,704, within the top 62% of ranked servers.

A.7What is the population level of my Server name?

The last recorded sighting of my Server name was 38 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 1 players.

Tags, lists

A.8How should the tags on my Server name be interpreted?

Tags from my Server name, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can my Server name be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that my Server name fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Under what rules and settings does my Server name operate?

Its name carries no gather rate for my Server name. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11On which map does my Server name take place?

A procedural map, generated by the game, is what my Server name runs.

Connection

A.12How do you connect to my Server name?

Enter client.connect 82.236.65.82:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.