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[FR] Patoche Family

Rust Statistics

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Online · checked 9m ago · 82.66.2.144:28015

Abstract

We describe the public Rust server [FR] Patoche Family, reached at 82.66.2.144:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 41. It ranks #6,021 of all servers, the top 27%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 4
Rank2#6,021top 27%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020007:0016:0001:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [FR] Patoche Family
Figure 4: The map: Procedural Map, size 3500, seed 12345. Open on RustMaps.
Table 3: The server's published settings.
Address82.66.2.144:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 19:38 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size3500
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average80/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average82/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average31/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average12/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [FR] Patoche Family smooth?

The server fps averaged 140 over the last 48 hours, never dropping below 115. Buildings, deployables and all other world objects counted together reached a maximum of 70,929 entities. Memory use peaked at 2,322 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is [FR] Patoche Family based?

There is no region published for [FR] Patoche Family. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 82.66.2.144:28015.

A.3How reliable is [FR] Patoche Family, and is it currently online?

At the present moment, [FR] Patoche Family is online. The uptime it reports indicates a restart about 20 hours ago. Of the 72 hours in the last 3 full days, 72 were served, an availability of 100%. The first record of it by Rust Statistics dates to 24 October 2026.

A.4What is the Rust version for [FR] Patoche Family?

[FR] Patoche Family is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does [FR] Patoche Family follow for wipes?

The record of [FR] Patoche Family's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 days 10 hours.

Player count

A.6What position does [FR] Patoche Family occupy in the ranking of Rust servers?

Ranked by player hours across seven days, [FR] Patoche Family holds #6,021, in the top 27% of all ranked servers.

A.7How would you characterise the player activity on [FR] Patoche Family?

At this moment 0 players are on [FR] Patoche Family, which has 50 slots in total. The peak over seven days is 4, against an average of 0.

Tags, lists

A.8What is the meaning of the tags on [FR] Patoche Family?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which [FR] Patoche Family publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can [FR] Patoche Family be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that [FR] Patoche Family fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Which settings and rules are in force on [FR] Patoche Family?

No gather rate appears in the name of [FR] Patoche Family. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for [FR] Patoche Family?

Generated by the game from seed 12345, the procedural map on [FR] Patoche Family measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining [FR] Patoche Family?

Press F1 inside Rust to open the console and enter client.connect 82.66.2.144:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.