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GDSP TEAM | Serveur Communautaire FR PvE

Rust Statistics

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Offline · checked 24d ago · 82.66.95.115:16300

Abstract

We describe the public Rust server GDSP TEAM | Serveur Communautaire FR PvE, reached at 82.66.95.115:16300. It is offline at the last check, against a seven-day mean of 01. It ranks #16,006 of all servers, the top 70%. It last wiped 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,006top 70%
Last wipe25d agono schedule published
Next wipe39d 0hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct4 Oct7 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:009d 0hforce wipefw
Thu 3 Dec, 19:0037d 0hforce wipefw
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 40 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 19:07fw25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address82.66.95.115:16300
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:07 UTC
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], pve server list [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average225/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average392/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average96/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average36/200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 54 on average38/250
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average39/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is GDSP TEAM | Serveur Communautaire FR PvE based?

A region is not published by GDSP TEAM | Serveur Communautaire FR PvE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 82.66.95.115:16300 is its address.

A.2How reliable is GDSP TEAM | Serveur Communautaire FR PvE, and is it currently online?

Right now, GDSP TEAM | Serveur Communautaire FR PvE is offline, and the last time it was seen was 24 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 25 September 2026.

A.3What version of Rust is run on GDSP TEAM | Serveur Communautaire FR PvE?

The version of Rust on GDSP TEAM | Serveur Communautaire FR PvE is network protocol 2634 and build 166494, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on GDSP TEAM | Serveur Communautaire FR PvE?

Once a month, GDSP TEAM | Serveur Communautaire FR PvE wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 25 days 23 hours.

A.5What characterises wipe day on GDSP TEAM | Serveur Communautaire FR PvE?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 40 hours after it began.

Population

A.6What is the rank of GDSP TEAM | Serveur Communautaire FR PvE among Rust servers?

The seven-day player-hours ranking puts GDSP TEAM | Serveur Communautaire FR PvE at #16,006, within the top 70% of ranked servers.

A.7What is the population level of GDSP TEAM | Serveur Communautaire FR PvE?

GDSP TEAM | Serveur Communautaire FR PvE is not online now; 24 days 7 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on GDSP TEAM | Serveur Communautaire FR PvE be interpreted?

Tags from GDSP TEAM | Serveur Communautaire FR PvE, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can GDSP TEAM | Serveur Communautaire FR PvE be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that GDSP TEAM | Serveur Communautaire FR PvE fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does GDSP TEAM | Serveur Communautaire FR PvE operate?

No gather rate appears in the name of GDSP TEAM | Serveur Communautaire FR PvE. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What is the map for GDSP TEAM | Serveur Communautaire FR PvE?

A procedural map, generated by the game, is what GDSP TEAM | Serveur Communautaire FR PvE runs.

How to join

A.12What steps are required to join GDSP TEAM | Serveur Communautaire FR PvE?

Press F1 inside Rust to open the console and enter client.connect 82.66.95.115:16300. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166494,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. This server runs game build 166494.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.