Reign&Thunder PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 83.223.207.17:28200
Abstract
We describe the public Rust server Reign&Thunder PVE, reached at 83.223.207.17:28200. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,113 of all servers, the top 46%. It last wiped 3d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve premium
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 26.9 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 19h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 19h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 19:053d ago | 1 | – | running | 0 |
| Mon 28 Sep, 20:4330d ago | 1 | – | 26.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 83.223.207.17:28200 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 25 Oct 2026, 19:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1033635164 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust pve servers [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average | 62/300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average | 60/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average | 36/200 |
| 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average | 17/200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average | 13/100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 40/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Reign&Thunder PVE run?
The server fps averaged 51 over the last 48 hours, never dropping below 8. Its entity count reached a maximum of 97,892, including buildings, deployables and all other world objects. The peak memory usage was 2,367 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Reign&Thunder PVE have?
A region is not published by Reign&Thunder PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. 83.223.207.17:28200 is its address.
A.3What is the reliability of Reign&Thunder PVE, and is it online?
Reign&Thunder PVE is online at this time. Based on the uptime it reports, the last restart occurred about 15 hours ago. The server was up 32% of the time over the last 7 full days, 53 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Reign&Thunder PVE?
The version of Rust on Reign&Thunder PVE is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does Reign&Thunder PVE wipe?
Once a month, Reign&Thunder PVE wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 3 days 4 hours ago. According to its tags, wipes happen once a month.
A.6What happens on Reign&Thunder PVE when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 8 hours after the latest wipe.
Population
A.7How does Reign&Thunder PVE compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Reign&Thunder PVE at #10,113, within the top 46% of ranked servers.
A.8At what level does Reign&Thunder PVE operate in terms of players?
On Reign&Thunder PVE, 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 15:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with Reign&Thunder PVE signify?
Tags from Reign&Thunder PVE, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): There is no player combat; the world supplies the danger; ^q (Premium): Entry is limited to players holding Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Reign&Thunder PVE be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Reign&Thunder PVE: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules, settings, map
A.11What are the settings and rules that govern Reign&Thunder PVE?
Its name carries no gather rate for Reign&Thunder PVE. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. Entry is limited to players holding Rust's premium status. VAC is active: that is Valve's anti-cheat.
A.12What is the map for Reign&Thunder PVE?
Size 4,000 and seed 1033635164 define the procedural, game-generated map on Reign&Thunder PVE. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to Reign&Thunder PVE?
Press F1 inside Rust to open the console and enter client.connect 83.223.207.17:28200. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Entry is limited to players holding Rust's premium status.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^p,^m,gmvanilla,cs168909,^q,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^q | Premium. Entry is limited to players holding Rust's premium status. |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.