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Pulse isolated staging compatibility test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 84.203.49.238:28775

Abstract

We describe the public Rust server Pulse isolated staging compatibility test, reached at 84.203.49.238:28775. It is offline at the last check, against a seven-day mean of 01. It ranks #16,275 of all servers, the top 69%. It last wiped 28d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,275top 69%
Last wipe28d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address84.203.49.238:28775
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:14 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average71/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average118/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average40/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average127/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Pulse isolated staging compatibility test?

A region is not published by Pulse isolated staging compatibility test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 84.203.49.238:28775 is its address.

A.2What is the reliability of Pulse isolated staging compatibility test, and is it online?

At the present moment, Pulse isolated staging compatibility test is offline; it was last seen 28 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 1 October 2026 by Rust Statistics.

A.3What version of Rust is run on Pulse isolated staging compatibility test?

Pulse isolated staging compatibility test is running Rust network protocol 2634 and build 166493 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Pulse isolated staging compatibility test follow for wipes?

There are not yet enough recorded wipes for Pulse isolated staging compatibility test to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 28 days 3 hours.

Player count

A.5What position does Pulse isolated staging compatibility test occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Pulse isolated staging compatibility test holds #16,275, in the top 69% of all ranked servers.

A.6What is the population level of Pulse isolated staging compatibility test?

Pulse isolated staging compatibility test is not online now; 28 days 3 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on Pulse isolated staging compatibility test be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166493 (Build): This server runs game build 166493; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags Pulse isolated staging compatibility test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Pulse isolated staging compatibility test be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Pulse isolated staging compatibility test fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Pulse isolated staging compatibility test?

Its name carries no gather rate for Pulse isolated staging compatibility test. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is inactive: the anti-cheat from Valve is off.

A.10On which map does Pulse isolated staging compatibility test take place?

A procedural map, generated by the game, is what Pulse isolated staging compatibility test runs.

How to join

A.11What steps are required to join Pulse isolated staging compatibility test?

Press F1 inside Rust to open the console and enter client.connect 84.203.49.238:28775. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. The slot count is 2.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166493Build. This server runs game build 166493.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.