[EU|ITA] Mich
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 84.221.16.135:28015
Abstract
We describe the public Rust server [EU|ITA] Mich, reached at 84.221.16.135:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #5,993 of all servers, the top 27%. It last wiped 2d ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2 days | between real wipes |
| On rhythm | 38% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 20:062d ago | 1 | – | running | 0 |
| Sat 24 Oct, 20:114d ago | 1 | held half | 2 d | 0 |
| Mon 19 Oct, 06:599d ago | 1 | held half | 5.5 d | 0 |
| Sat 17 Oct, 11:5611d ago | 1 | – | 1.8 d | 1 |
| Mon 12 Oct, 09:3616d ago | 2 | held half | 5.1 d | 0 |
| Sat 10 Oct, 09:0818d ago | 1 | held half | 2 d | 0 |
| Sun 4 Oct, 14:0524d ago | 1 | held half | 5.8 d | 1 |
| Sun 4 Oct, 07:1124d ago | 1 | – | 0.3 d | 0 |
| Sat 3 Oct, 09:2125d ago | 1 | – | 0.9 d | 0 |
| Fri 2 Oct, 10:2026d ago | 1 | – | 1 d | 0 |
| Wed 16 Sep, 08:1342d ago | 1 | halved by day 4 | 16.1 d | 0 |
| Tue 15 Sep, 09:5543d ago | 2 | – | 0.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 84.221.16.135:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 20:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1722197939 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded Rust population table [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 28/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 12/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average | 27/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does [EU|ITA] Mich run?
Its average server fps over the last 48 hours was 80, with a minimum of 34. Buildings, deployables and all other world objects counted together reached a maximum of 143,131 entities. The peak memory usage was 4,146 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does [EU|ITA] Mich have?
Its name points to Europe, though [EU|ITA] Mich publishes no region tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 84.221.16.135:28015 is its address.
A.3What is the reliability of [EU|ITA] Mich, and is it online?
[EU|ITA] Mich is online at this time. Based on the uptime it reports, the last restart occurred about 3 hours ago. The server was up 70% of the time over the last 7 full days, 118 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for [EU|ITA] Mich?
[EU|ITA] Mich is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does [EU|ITA] Mich follow for wipes?
With irregular wipe times, [EU|ITA] Mich offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 2 days 6 hours have passed since the current world was generated.
A.6What happens on [EU|ITA] Mich when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.7What position does [EU|ITA] Mich occupy in the ranking of Rust servers?
Ranked by player hours across seven days, [EU|ITA] Mich holds #5,993, in the top 27% of all ranked servers.
A.8What is the population level of [EU|ITA] Mich?
The current population of [EU|ITA] Mich is 0, drawn from 10 slots. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 13:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with [EU|ITA] Mich signify?
Tags from [EU|ITA] Mich, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; rustmaps (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [EU|ITA] Mich be found among the Rust Statistics lists and filters?
European Rust servers and Modded Rust servers are the Rust Statistics lists that [EU|ITA] Mich fits. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.11Which settings and rules are in force on [EU|ITA] Mich?
The name of [EU|ITA] Mich states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12On which map does [EU|ITA] Mich take place?
[EU|ITA] Mich runs a custom map of 4,500, and you can download the published file from this page.
Connection
A.13How do you connect to [EU|ITA] Mich?
Enter client.connect 84.221.16.135:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/wfgp5uybw7.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Other | |
rustmaps | Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.