Rust StatisticsWorking papers on every public Rust server · 37,258 players now

Local Studio

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7h ago · 84.32.215.94:28015

Abstract

We describe the public Rust server Local Studio, reached at 84.32.215.94:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,141 of all servers, the top 41%. It last wiped 8h ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#9,141top 41%
Last wipe8h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75111:0012:0013:0014:0023:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.2 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held50%else halves by day 5
Sun 25 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 22:598h ago – – running 1
Sun 25 Oct, 22:143d ago 1 held half 3 d 0
Sun 18 Oct, 14:0510d ago 1 halved by day 5 7.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address84.32.215.94:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 23:06 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average74/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average105/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average36/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Local Studio?

A region is not published by Local Studio. Rust Statistics does not look up the machine's location; it shows where the server says it is. 84.32.215.94:28015 is its address.

A.2What is the online status and reliability of Local Studio?

Right now, Local Studio is offline, and the last time it was seen was 7 hours ago. Its uptime over the last full days (7 days) was 5%, with 8 of 168 hours online. It was first observed on 17 October 2026 by Rust Statistics.

A.3What version of Rust is run on Local Studio?

The version of Rust on Local Studio is network protocol 2635 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Local Studio wipe?

Prediction of the next wipe is impossible for Local Studio, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 8 hours ago.

A.5What happens on Local Studio when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 5.

Population

A.6What position does Local Studio occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Local Studio at #9,141, within the top 41% of ranked servers.

A.7How would you characterise the player activity on Local Studio?

Local Studio is not online now; 7 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 14:00 UTC, with an average of 1 players.

Tags and filters

A.8What is the meaning of the tags on Local Studio?

gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Local Studio publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Local Studio be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local Studio: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.10Under what rules and settings does Local Studio operate?

No gather rate appears in the name of Local Studio. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.

A.11What is the map for Local Studio?

A procedural map, generated by the game, is what Local Studio runs.

How to join

A.12What is the process for joining Local Studio?

Enter client.connect 84.32.215.94:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. 2 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.