Natchland test server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 84.71.222.97:28015
Abstract
We describe the public Rust server Natchland test server, reached at 84.71.222.97:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,674 of all servers, the top 70%. It last wiped 27d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 30 Sep, 17:5827d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 84.71.222.97:28015 |
|---|---|
| Region | – |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 17:58 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 80/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 82/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 31/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 6/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 12/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Natchland test server based?
There is no region published for Natchland test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 84.71.222.97:28015 is its address.
A.2How reliable is Natchland test server, and is it currently online?
Natchland test server is currently offline, with the last sighting 27 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 29 September 2026 by Rust Statistics.
A.3What is the Rust version for Natchland test server?
Natchland test server is running Rust network protocol 2633 and build 165217 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Natchland test server follow for wipes?
There are not yet enough recorded wipes for Natchland test server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 27 days 12 hours ago.
A.5What characterises wipe day on Natchland test server?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 9 hours after it began.
Player count
A.6How does Natchland test server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Natchland test server at #16,674, within the top 70% of ranked servers.
A.7At what level does Natchland test server operate in terms of players?
At this moment Natchland test server is offline, having last been seen 27 days 3 hours ago.
Tags, lists
A.8What is the meaning of the tags on Natchland test server?
gmrust (Game mode): Survival on standard Rust rules; mp25 (Max players): The slot count is 25; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags Natchland test server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Natchland test server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Natchland test server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Natchland test server operate?
The name of Natchland test server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for Natchland test server?
On Natchland test server the terrain is procedural, built by the game itself.
Connection
A.12How do you connect to Natchland test server?
Enter client.connect 84.71.222.97:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp25 | Max players. The slot count is 25. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.