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Shadewatch Rust pvp

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 85.10.196.155:26049

Abstract

We describe the public Rust server Shadewatch Rust pvp, reached at 85.10.196.155:26049. It is offline at the last check, against a seven-day mean of 01. It ranks #16,084 of all servers, the top 69%. It last wiped 31d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,084top 69%
Last wipe31d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 27 Sep, 15:4731d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address85.10.196.155:26049
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 15:47 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average26/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average35/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Shadewatch Rust pvp?

There is no region published for Shadewatch Rust pvp. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 85.10.196.155:26049.

A.2What is the reliability of Shadewatch Rust pvp, and is it online?

Right now, Shadewatch Rust pvp is offline, and the last time it was seen was 27 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 27 September 2026 by Rust Statistics.

A.3What is the Rust version for Shadewatch Rust pvp?

Rust network protocol 2633 and build 165217 is the version that Shadewatch Rust pvp runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Shadewatch Rust pvp wipe?

The record of Shadewatch Rust pvp's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 31 days 11 hours.

A.5How would you describe wipe day on Shadewatch Rust pvp?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 5 hours after the latest wipe.

Population

A.6What is the rank of Shadewatch Rust pvp among Rust servers?

The seven-day player-hours ranking puts Shadewatch Rust pvp at #16,084, within the top 69% of ranked servers.

A.7What is the population level of Shadewatch Rust pvp?

The last recorded sighting of Shadewatch Rust pvp was 27 days 9 hours ago; it is offline now.

Tags and filters

A.8How should the tags on Shadewatch Rust pvp be interpreted?

Tags from Shadewatch Rust pvp, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Shadewatch Rust pvp be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Shadewatch Rust pvp: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Shadewatch Rust pvp operate?

The name of Shadewatch Rust pvp states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11On which map does Shadewatch Rust pvp take place?

On Shadewatch Rust pvp the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to Shadewatch Rust pvp?

Enter client.connect 85.10.196.155:26049 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. The slot count is 20.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. The game build is 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.