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The Maddogs

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 85.115.209.250:26769

Abstract

We describe the public Rust server The Maddogs, reached at 85.115.209.250:26769. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,510 of all servers, the top 34%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#7,510top 34%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0019:0004:0013:0023:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608010:0019:0004:0013:0023:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.4 daysbetween real wipes
Wipe-day peak2players, last three wipes
Mon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 07:283d ago 1 – running 0
Sat 24 Oct, 21:034d ago 2 – 1.4 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Maddogs
Figure 5: The map: Procedural Map, size 3000, seed 172134107. Open on RustMaps.
Table 4: The server's published settings.
Address85.115.209.250:26769
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 07:53 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size3000
Seed172134107

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average115/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average57/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of The Maddogs smooth?

The server fps averaged 60 over the last 48 hours, never dropping below 51. Buildings, deployables and all other world objects counted together reached a maximum of 44,169 entities. Memory use peaked at 2,652 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does The Maddogs have?

There is no region published for The Maddogs. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.115.209.250:26769.

A.3How reliable is The Maddogs, and is it currently online?

The Maddogs is online at this time. It last restarted around 3 days ago, according to its reported uptime. The server was up 99% of the time over the last 5 full days, 119 of 120 hours. Its first appearance in Rust Statistics's records is 23 October 2026.

A.4What is the Rust version for The Maddogs?

Rust network protocol 2635 and build 168909 is the version that The Maddogs runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on The Maddogs?

There are not yet enough recorded wipes for The Maddogs to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 3 days 1 hours ago.

A.6What characterises wipe day on The Maddogs?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What position does The Maddogs occupy in the ranking of Rust servers?

Ranked by player hours across seven days, The Maddogs holds #7,510, in the top 34% of all ranked servers.

A.8What is the population level of The Maddogs?

On The Maddogs, 0 of the 50 slots are occupied at present. The peak over seven days is 2, against an average of 0.

Tags, lists

A.9What do the tags associated with The Maddogs signify?

Tags from The Maddogs, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can The Maddogs be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that The Maddogs fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern The Maddogs?

No gather rate appears in the name of The Maddogs. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on The Maddogs?

Generated by the game from seed 172134107, the procedural map on The Maddogs measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join The Maddogs?

Press F1 inside Rust to open the console and enter client.connect 85.115.209.250:26769. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/XMdmNQW9Hx.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.