Rust StatisticsWorking papers on every public Rust server · 33,506 players now

[4Netplayers] Rust beer test Server 7

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 85.14.214.121:28015

Abstract

We describe the public Rust server [4Netplayers] Rust beer test Server 7, reached at 85.14.214.121:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,121 of all servers, the top 23%. It last wiped 4d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 3
Rank2#5,121top 23%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0022:0007:0016:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304004:0013:0022:0007:0016:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep.

4Rank

The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct24 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 19:014d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [4Netplayers] Rust beer test Server 7
Figure 5: The map: Procedural Map, size 3650, seed 281169553. Open on RustMaps.
Table 4: The server's published settings.
Address85.14.214.121:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 19:01 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size3650
Seed281169553

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 153 on average32/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [4Netplayers] Rust beer test Server 7 smooth?

Its average server fps over the last 48 hours was 30, with a minimum of 30. Its entity count reached a maximum of 74,639, including buildings, deployables and all other world objects. The peak memory usage was 2,434 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does [4Netplayers] Rust beer test Server 7 have?

No region is published by [4Netplayers] Rust beer test Server 7. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 85.14.214.121:28015.

A.3What is the reliability of [4Netplayers] Rust beer test Server 7, and is it online?

[4Netplayers] Rust beer test Server 7 is currently online. Based on the uptime it reports, the last restart occurred about 23 hours ago. Of the 168 hours in the last 7 full days, 100 were served, an availability of 60%. The first record of it by Rust Statistics dates to 27 September 2026.

A.4What is the Rust version for [4Netplayers] Rust beer test Server 7?

The version of Rust on [4Netplayers] Rust beer test Server 7 is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does [4Netplayers] Rust beer test Server 7 wipe?

Too few wipes by [4Netplayers] Rust beer test Server 7 have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 4 days 8 hours.

A.6How would you describe wipe day on [4Netplayers] Rust beer test Server 7?

The average busiest point of recent wipes was 3 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What position does [4Netplayers] Rust beer test Server 7 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, [4Netplayers] Rust beer test Server 7 holds #5,121, in the top 23% of all ranked servers.

A.8How would you characterise the player activity on [4Netplayers] Rust beer test Server 7?

At this moment 0 players are on [4Netplayers] Rust beer test Server 7, which has 10 slots in total. The peak over seven days is 3, against an average of 0. Averaging 3 players, 19:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on [4Netplayers] Rust beer test Server 7 be interpreted?

Tags from [4Netplayers] Rust beer test Server 7, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can [4Netplayers] Rust beer test Server 7 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [4Netplayers] Rust beer test Server 7: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern [4Netplayers] Rust beer test Server 7?

No gather rate appears in the name of [4Netplayers] Rust beer test Server 7. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on [4Netplayers] Rust beer test Server 7?

Size 3,650 and seed 281169553 define the procedural, game-generated map on [4Netplayers] Rust beer test Server 7. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining [4Netplayers] Rust beer test Server 7?

Press F1 inside Rust to open the console and enter client.connect 85.14.214.121:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.