Rust StatisticsWorking papers on every public Rust server · 83,167 players now

4Netplayers Rust Server - OK

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 85.14.216.17:21100

Abstract

We describe the public Rust server 4Netplayers Rust Server - OK, reached at 85.14.216.17:21100. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 27d ago.

Keywordsquad modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, and #618 of the quad servers (top 75%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 04:0427d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Server - OK
Figure 5: The map: Procedural Map, size 4000, seed 1234567890. Open on RustMaps.
Table 4: The server's published settings.
Address85.14.216.17:21100
Region–
Max players10
Group limitquad
Wipe schedule–
Last wipe2 Oct 2026, 04:04 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size4000
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average3/100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average3/233
[EA] Softcore 1quad · monthly · 66 on average125/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average40/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average22/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average0/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is 4Netplayers Rust Server - OK based?

No region is published by 4Netplayers Rust Server - OK. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.14.216.17:21100.

A.2What is the online status and reliability of 4Netplayers Rust Server - OK?

Right now, 4Netplayers Rust Server - OK is offline, and the last time it was seen was 5 days 23 hours ago. Its uptime over the last full days (7 days) was 24%, with 40 of 168 hours online. The first record of it by Rust Statistics dates to 17 September 2026.

A.3What version of Rust is run on 4Netplayers Rust Server - OK?

The version of Rust on 4Netplayers Rust Server - OK is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on 4Netplayers Rust Server - OK?

Too few wipes by 4Netplayers Rust Server - OK have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 10 hours ago.

A.5How would you describe wipe day on 4Netplayers Rust Server - OK?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 7 hours after it began.

Player count

A.6What position does 4Netplayers Rust Server - OK occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts 4Netplayers Rust Server - OK at #15,335, within the top 69% of ranked servers. Within the quad group, its position is #618.

A.7What is the population level of 4Netplayers Rust Server - OK?

4Netplayers Rust Server - OK is not online now; 5 days 23 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What do the tags associated with 4Netplayers Rust Server - OK signify?

The game's server browser reads gmsoftcore (Game mode): Softcore rules apply, an easier set; mp10 (Max players): It offers 10 slots; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which 4Netplayers Rust Server - OK publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can 4Netplayers Rust Server - OK be found among the Rust Statistics lists and filters?

The Rust Statistics lists that 4Netplayers Rust Server - OK fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules, settings, map

A.10Which settings and rules are in force on 4Netplayers Rust Server - OK?

No gather rate appears in the name of 4Netplayers Rust Server - OK. quad sets the team size at 4 players. softcore is the game mode here; An easier Facepunch mode, in which part of your loot is kept. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does 4Netplayers Rust Server - OK take place?

Size 4,000 and seed 1234567890 define the procedural, game-generated map on 4Netplayers Rust Server - OK. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining 4Netplayers Rust Server - OK?

Press F1 inside Rust to open the console and enter client.connect 85.14.216.17:21100. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp10Max players. It offers 10 slots.
ts4Group limit. A team holds no more than 4.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.