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4Netplayers Rust Server probe 2

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 85.14.216.55:25000

Abstract

We describe the public Rust server 4Netplayers Rust Server probe 2, reached at 85.14.216.55:25000. It is offline at the last check, against a seven-day mean of 01. It ranks #15,271 of all servers, the top 70%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,271top 70%
Last wipe11d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Server probe 2
Figure 4: The map: Procedural Map, size 4450, seed 1234567890. Open on RustMaps.
Table 3: The server's published settings.
Address85.14.216.55:25000
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 13:31 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size4450
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average157/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average229/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of 4Netplayers Rust Server probe 2?

A region is not published by 4Netplayers Rust Server probe 2. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 85.14.216.55:25000 is its address.

A.2What is the online status and reliability of 4Netplayers Rust Server probe 2?

At the present moment, 4Netplayers Rust Server probe 2 is offline; it was last seen 11 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 18 October 2026 by Rust Statistics.

A.3What is the Rust version for 4Netplayers Rust Server probe 2?

The version of Rust on 4Netplayers Rust Server probe 2 is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on 4Netplayers Rust Server probe 2?

The record of 4Netplayers Rust Server probe 2's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 11 days 3 hours ago.

Player count

A.5How does 4Netplayers Rust Server probe 2 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, 4Netplayers Rust Server probe 2 holds #15,271, in the top 70% of all ranked servers.

A.6At what level does 4Netplayers Rust Server probe 2 operate in terms of players?

At this moment 4Netplayers Rust Server probe 2 is offline, having last been seen 11 days 1 hours ago.

Tags and filters

A.7What is the meaning of the tags on 4Netplayers Rust Server probe 2?

Tags from 4Netplayers Rust Server probe 2, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can 4Netplayers Rust Server probe 2 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 4Netplayers Rust Server probe 2: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Which settings and rules are in force on 4Netplayers Rust Server probe 2?

Its name carries no gather rate for 4Netplayers Rust Server probe 2. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.10On which map does 4Netplayers Rust Server probe 2 take place?

The game generates 4Netplayers Rust Server probe 2's procedural map at size 4,450, from seed 1234567890. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.11What is the process for joining 4Netplayers Rust Server probe 2?

Press F1 inside Rust to open the console and enter client.connect 85.14.216.55:25000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.