4Netplayers Rust Server probe 1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 85.14.216.6:21400
Abstract
We describe the public Rust server 4Netplayers Rust Server probe 1, reached at 85.14.216.6:21400. It is offline at the last check, against a seven-day mean of 01. It ranks #13,065 of all servers, the top 60%. It last wiped 11d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.14.216.6:21400 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 13:18 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | 4450 |
| Seed | 1234567890 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 70/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 97/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 32/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is 4Netplayers Rust Server probe 1 based?
There is no region published for 4Netplayers Rust Server probe 1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 85.14.216.6:21400.
A.2How reliable is 4Netplayers Rust Server probe 1, and is it currently online?
4Netplayers Rust Server probe 1 is currently offline, with the last sighting 10 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 17 October 2026.
A.3What is the Rust version for 4Netplayers Rust Server probe 1?
Rust network protocol 2634 and build 167781 is the version that 4Netplayers Rust Server probe 1 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does 4Netplayers Rust Server probe 1 wipe?
Too few wipes by 4Netplayers Rust Server probe 1 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 11 days 17 hours.
Player count
A.5How does 4Netplayers Rust Server probe 1 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts 4Netplayers Rust Server probe 1 at #13,065, within the top 60% of ranked servers.
A.6What is the population level of 4Netplayers Rust Server probe 1?
The last recorded sighting of 4Netplayers Rust Server probe 1 was 10 days 21 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with 4Netplayers Rust Server probe 1 signify?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which 4Netplayers Rust Server probe 1 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can 4Netplayers Rust Server probe 1 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that 4Netplayers Rust Server probe 1 fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Under what rules and settings does 4Netplayers Rust Server probe 1 operate?
The name of 4Netplayers Rust Server probe 1 states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.10On which map does 4Netplayers Rust Server probe 1 take place?
Size 4,450 and seed 1234567890 define the procedural, game-generated map on 4Netplayers Rust Server probe 1. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.11What steps are required to join 4Netplayers Rust Server probe 1?
Enter client.connect 85.14.216.6:21400 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.