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TheWalkingDead

Rust Statistics

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Online · checked 10m ago · 85.190.128.216:10900

Abstract

We describe the public Rust server TheWalkingDead, reached at 85.190.128.216:10900. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe27d agono schedule published
Next wipe37d 4hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123415:0000:0009:0019:0004:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51015:0000:0009:0019:0004:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 4hforce wipefw
Thu 3 Dec, 19:0035d 4hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:53fw27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TheWalkingDead
Figure 5: The map: Procedural Map, size 4000, seed 6738. Open on RustMaps.
Table 5: The server's published settings.
Address85.190.128.216:10900
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:53 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size4000
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average133/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average48/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average242/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of TheWalkingDead smooth?

Over the past 48 hours, it ran at an average of 10 server fps, with a low of 8. Its entity count reached a maximum of 96,628, including buildings, deployables and all other world objects. The peak memory usage was 2,410 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of TheWalkingDead?

A region is not published by TheWalkingDead. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.190.128.216:10900.

A.3What is the online status and reliability of TheWalkingDead?

At the present moment, TheWalkingDead is online. Based on the uptime it reports, the last restart occurred about 10 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 30 September 2026.

A.4What is the Rust version for TheWalkingDead?

The version of Rust on TheWalkingDead is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does TheWalkingDead wipe?

The only wipe for TheWalkingDead is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 27 days 20 hours ago.

A.6What happens on TheWalkingDead when wipe day arrives?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7How does TheWalkingDead compare with other Rust servers in the rankings?

Ranked by player hours across seven days, TheWalkingDead holds #15,335, in the top 69% of all ranked servers.

A.8What is the population level of TheWalkingDead?

The current population of TheWalkingDead is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9How should the tags on TheWalkingDead be interpreted?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which TheWalkingDead publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can TheWalkingDead be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TheWalkingDead: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does TheWalkingDead operate?

Its name carries no gather rate for TheWalkingDead. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on TheWalkingDead?

The game generates TheWalkingDead's procedural map at size 4,000, from seed 6738. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining TheWalkingDead?

Enter client.connect 85.190.128.216:10900 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Willkommen in TheWalkingDead | Rust Die Welt ist gefallen… aber du hast überlebt. Dein neues Leben beginnt hier: Baue deine Base Sammle Ressourcen Crafte, upgrade, verbessere Verbünde dich mit anderen Überlebenden Erkunde die verlassene Welt Regeln der neuen Welt: Kein PvP Kein Griefing Kein Zerstören fremder Bases Respekt & Fairness sind Pflicht Server Rewards System Je länger du überlebst, desto mehr erhältst du Aktivität wird belohnt Fortschritt zahlt sich aus Schließe dich der Community an… In dieser Welt überlebt niemand allein. Viel Glück da draußen… die Welt beobachtet dich.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.