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Rust Server by nitrado.net

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 85.190.161.63:10100

Abstract

We describe the public Rust server Rust Server by nitrado.net, reached at 85.190.161.63:10100. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,081 of all servers, the top 27%. It last wiped 19d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#6,081top 27%
Last wipe19d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304000:0009:0018:0003:0012:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server by nitrado.net
Figure 4: The map: Procedural Map, size 3500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address85.190.161.63:10100
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 08:28 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size3500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average51/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average39/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average52/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Rust Server by nitrado.net smooth?

Its average server fps over the last 48 hours was 13, with a minimum of 10. Buildings, deployables and all other world objects counted together reached a maximum of 66,774 entities. The peak memory usage was 2,500 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Rust Server by nitrado.net based?

There is no region published for Rust Server by nitrado.net. Rust Statistics does not look up the machine's location; it shows where the server says it is. 85.190.161.63:10100 is its address.

A.3What is the online status and reliability of Rust Server by nitrado.net?

Rust Server by nitrado.net is currently online. It last restarted around 15 hours ago, according to its reported uptime. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 9 October 2026 by Rust Statistics.

A.4What version of Rust is run on Rust Server by nitrado.net?

The version of Rust on Rust Server by nitrado.net is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Rust Server by nitrado.net follow for wipes?

Too few wipes by Rust Server by nitrado.net have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 19 days 15 hours ago.

Player count

A.6What is the rank of Rust Server by nitrado.net among Rust servers?

The seven-day player-hours ranking puts Rust Server by nitrado.net at #6,081, within the top 27% of ranked servers.

A.7How would you characterise the player activity on Rust Server by nitrado.net?

On Rust Server by nitrado.net, 0 of the 50 slots are occupied at present. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 2 players.

Tags and filters

A.8What is the meaning of the tags on Rust Server by nitrado.net?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Rust Server by nitrado.net publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Rust Server by nitrado.net be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Rust Server by nitrado.net fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does Rust Server by nitrado.net operate?

Its name carries no gather rate for Rust Server by nitrado.net. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11On which map does Rust Server by nitrado.net take place?

Size 3,500 and seed 6738 define the procedural, game-generated map on Rust Server by nitrado.net. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to Rust Server by nitrado.net?

Enter client.connect 85.190.161.63:10100 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.