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DO Honson

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 85.190.163.87:10600

Abstract

We describe the public Rust server DO Honson, reached at 85.190.163.87:10600. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 14d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%
Last wipe14d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0001:0010:0019:0004:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51016:0001:0010:0019:0004:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 23:1014d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of DO Honson
Figure 5: The map: Procedural Map, size 4000, seed 6738. Open on RustMaps.
Table 4: The server's published settings.
Address85.190.163.87:10600
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 23:10 UTC
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size4000
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average180/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average177/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average87/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average237/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average233/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does DO Honson run?

The server fps averaged 10 over the last 48 hours, never dropping below 10. Its entity count reached a maximum of 92,075, including buildings, deployables and all other world objects. Its highest memory usage was 2,489 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is DO Honson based?

There is no region published for DO Honson. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 85.190.163.87:10600 is its address.

A.3What is the online status and reliability of DO Honson?

At the present moment, DO Honson is online. It last restarted around 8 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 14 October 2026.

A.4What version of Rust is run on DO Honson?

Rust network protocol 2635 and build 168909 is the version that DO Honson runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does DO Honson follow for wipes?

There are not yet enough recorded wipes for DO Honson to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 14 days 16 hours have passed since the current world was generated.

A.6How would you describe wipe day on DO Honson?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does DO Honson compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts DO Honson at #15,344, within the top 69% of ranked servers.

A.8At what level does DO Honson operate in terms of players?

The current population of DO Honson is 0, drawn from 50 slots. The seven-day average for this server is 0 players.

Tags, lists

A.9How should the tags on DO Honson be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which DO Honson publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can DO Honson be found among the Rust Statistics lists and filters?

The Rust Statistics lists that DO Honson fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on DO Honson?

Its name carries no gather rate for DO Honson. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on DO Honson?

Generated by the game from seed 6738, the procedural map on DO Honson measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining DO Honson?

Press F1 inside Rust to open the console and enter client.connect 85.190.163.87:10600. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.