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Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

Rust Statistics

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Online · checked 7m ago · 85.233.150.44:35015

Abstract

We describe the public Rust server Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], reached at 85.233.150.44:35015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,503 of all servers, the top 16%, and #1308 in EU. It last wiped 4d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 15:34 UTC, every 7 days 4 hours.

Keywords10x gather biweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean1peak 6, 48 h peak 6
Rank2#3,503top 16%; #1308 in EU
Last wipe4d agobiweekly schedule
Next wipe32d 15hFri 30 Oct, 15:34 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246800:0009:0018:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608000:0009:0018:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 16% of all ranked servers, the top 45% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: a steady gap

The next wipe is expected Friday 30 October, 15:34 UTC, in 2d 15h. Every 7 days 4 hours (medium confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.3 daysbetween real wipes
On rhythm80%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held60%else halves by day 5.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 15:342d 15hits own schedule
Thu 5 Nov, 19:008d 19hforce wipefw
Fri 6 Nov, 19:219d 19hits own schedule
Fri 13 Nov, 23:0816d 23hits own schedule
Sat 21 Nov, 02:5424d 3hits own schedule
Sat 28 Nov, 06:4131d 6hits own schedule
Thu 3 Dec, 19:0036d 19hforce wipefw
Sat 5 Dec, 10:2838d 10hits own schedule
Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 11:474d ago 3 – running 0
Fri 16 Oct, 08:0111d ago 3 halved by day 6 7.2 d 0
Thu 8 Oct, 16:0819d ago 4 held half 7.7 d 0
Fri 2 Oct, 12:5725d ago 5 halved by day 5 6.1 d 0
Fri 25 Sep, 03:3432d ago 4 held half 7.4 d 0
Thu 17 Sep, 19:3440d ago 2 held half 7.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]
Figure 5: The map: Procedural Map, size 3700, seed 262731628. Open on RustMaps.
Table 5: The server's published settings.
Address85.233.150.44:35015
RegionEU
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe23 Oct 2026, 11:47 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3700
Seed262731628

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], servers with a 10x gather rate [3], browse modded Rust servers [4] and Rust wipe forecast [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average62/150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 10 on average3/100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average1/50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average0/10
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 339 on average234/300
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 148 on average57/400

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run?

The server fps averaged 58 over the last 48 hours, never dropping below 33. Buildings, deployables and all other world objects counted together reached a maximum of 88,778 entities. The peak memory usage was 3,139 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Europe is where Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] lists itself, using the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.233.150.44:35015.

A.3How reliable is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], and is it currently online?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is online at this time. The uptime it reports indicates a restart about 21 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The version of Rust on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] follow for wipes?

The interval between recent wipes at Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] has been about 7.3 days. On Friday 30 October at 15:34 UTC the next wipe is expected. 4 days 11 hours have passed since the current world was generated. Wipes every two weeks are published in the tags.

A.6How would you describe wipe day on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 6 hours after it began. Half the peak was sustained until the next wipe in 60% of recent wipes. Otherwise, a fall below half took place by day 5.5.

Player count

A.7What is the rank of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] among Rust servers?

On player hours over seven days Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is #3,503, within the top 16% of all ranked servers; within Europe it is #1,308.

A.8What is the population level of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The current population of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is 0, drawn from 100 slots. The peak over seven days is 6, against an average of 1. The busiest hour of the last 48 is 19:00 UTC, averaging 4 players.

Tags and filters

A.9What is the meaning of the tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Tags from Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): Europe is the region it appears under in the server browser. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] be found among the Rust Statistics lists and filters?

Rust statistics: 10x servers, European Rust servers and Modded Rust servers are the Rust Statistics lists that Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] fits. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Settings and map

A.11Under what rules and settings does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] operate?

The rate for gathering on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is 10x, according to its name. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12On which map does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] take place?

Size 3,700 and seed 262731628 define the procedural, game-generated map on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Press F1 inside Rust to open the console and enter client.connect 85.233.150.44:35015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Servers with a 10x gather rate. ruststatistics.org/top-10x-rust-servers.
  4. [4]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.