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Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

Rust Statistics

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Online · checked 11m ago · 85.233.150.44:35025

Abstract

We describe the public Rust server Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], reached at 85.233.150.44:35025. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,940 of all servers, the top 31%. It last wiped 12d ago.

Keywords2x gather modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#6,940top 31%
Last wipe12d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608006:0015:0000:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.5 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 5.5
Fri 16 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 11:5012d ago 3 – running 0
Fri 2 Oct, 12:5826d ago 1 halved by day 2 14 d 0
Sat 19 Sep, 11:2239d ago 3 halved by day 9 13.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
Figure 5: The map: Procedural Map, size 3700, seed 1595316433. Open on RustMaps.
Table 4: The server's published settings.
Address85.233.150.44:35025
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 11:50 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3700
Seed1595316433

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 2x gather rate servers [2], modded Rust population table [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 807 on average270/300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 600 on average102/150
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 371 on average106/150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average42/150
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average493/490
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average41/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run?

Its average server fps over the last 48 hours was 60, with a minimum of 52. Buildings, deployables and all other world objects counted together reached a maximum of 83,319 entities. Its highest memory usage was 3,683 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] based?

A region is not published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 85.233.150.44:35025.

A.3What is the reliability of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], and is it online?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is currently online. The uptime it reports indicates a restart about 2 days 2 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

The version of Rust on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] follow for wipes?

With irregular wipe times, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 12 days 17 hours have passed since the current world was generated.

A.6What characterises wipe day on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 47 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 5.5.

Population

A.7What is the rank of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] among Rust servers?

Ranked by player hours across seven days, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] holds #6,940, in the top 31% of all ranked servers.

A.8At what level does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] operate in terms of players?

On Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], 0 of the 100 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 00:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] be found among the Rust Statistics lists and filters?

Rust servers with a 2x gather rate and Modded Rust servers are the Rust Statistics lists that Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules, settings, map

A.11Which settings and rules are in force on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] sets gather to 2x, as the server name indicates. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12On which map does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] take place?

The game generates Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]'s procedural map at size 3,700, from seed 1595316433. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Enter client.connect 85.233.150.44:35025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at http://cloudrust.ru/.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Добро пожаловать на сервер Cloud #4 Карта: Procedural Дата вайпа: 16.10 Продолжительность вайпа: раз в месяц Дискорд сервер: discord.gg/4qdMrnF Телеграм канал: t.me/cloudrust Сайт сервера: cloudrust.ru Группа ВК: vk.com/cloud9rust

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 2x gather rate servers. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.