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Test server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 85.234.86.228:28015

Abstract

We describe the public Rust server Test server, reached at 85.234.86.228:28015. At the last check it held 0 of 120 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 207d ago.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe207d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0015:0008:0014:0021:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address85.234.86.228:28015
Region–
Max players120
Group limitnot published
Wipe schedule–
Last wipe4 Apr 2026, 15:28 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 153 on average33/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Test server?

A region is not published by Test server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 85.234.86.228:28015 is its address.

A.2What is the online status and reliability of Test server?

Test server is online at this time. Its uptime over the last full days (3 days) was 39%, with 28 of 72 hours online. The first record of it by Rust Statistics dates to 25 October 2026.

A.3What version of Rust is run on Test server?

The version of Rust on Test server is network protocol 2345, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Test server?

The record of Test server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 207 days 12 hours.

Population

A.5What position does Test server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Test server at #15,349, within the top 69% of ranked servers.

A.6At what level does Test server operate in terms of players?

On Test server, 0 of the 120 slots are occupied at present. The mean population for the last seven days is 0.

Tags, lists

A.7What is the meaning of the tags on Test server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp120 (Max players): The slot count is 120; v2345 (Protocol): The game protocol is 2345; your client must match it to join; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; hcee54154 (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin, which Test server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded.

Settings and map

A.9Which settings and rules are in force on Test server?

No gather rate appears in the name of Test server. A group limit is absent from what the server publishes. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. VAC is inactive: the anti-cheat from Valve is off.

A.10On which map does Test server take place?

A procedural map, generated by the game, is what Test server runs.

How to join

A.11How do you connect to Test server?

Enter client.connect 85.234.86.228:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp120Max players. The slot count is 120.
v2345Protocol. The game protocol is 2345; your client must match it to join.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
Mods and access
oxideOxide. The plugin framework in use is Oxide (uMod).
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
hcee54154Custom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.