Projet Automatisation
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 31d ago · 85.27.20.40:28015
Abstract
We describe the public Rust server Projet Automatisation, reached at 85.27.20.40:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,725 of all servers, the top 67%. It last wiped 31d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.27.20.40:28015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 16:20 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 67/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 68/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 33/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Projet Automatisation?
A region is not published by Projet Automatisation. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 85.27.20.40:28015 is its address.
A.2What is the online status and reliability of Projet Automatisation?
Projet Automatisation is currently offline, with the last sighting 31 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 26 September 2026 by Rust Statistics.
A.3What is the Rust version for Projet Automatisation?
Projet Automatisation is running Rust network protocol 2633 and build 165217 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Projet Automatisation?
Too few wipes by Projet Automatisation have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 31 days 13 hours have passed since the current world was generated.
Player count
A.5What position does Projet Automatisation occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Projet Automatisation holds #15,725, in the top 67% of all ranked servers.
A.6At what level does Projet Automatisation operate in terms of players?
At this moment Projet Automatisation is offline, having last been seen 31 days 13 hours ago.
Tags and filters
A.7How should the tags on Projet Automatisation be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): 250 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Projet Automatisation publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Projet Automatisation be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Projet Automatisation: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Projet Automatisation?
The name of Projet Automatisation states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Projet Automatisation?
On Projet Automatisation the terrain is procedural, built by the game itself.
Connection
A.11What steps are required to join Projet Automatisation?
Enter client.connect 85.27.20.40:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp250,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp250 | Max players. 250 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.