DEVELOPMENT SERVER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 85.61.52.207:28015
Abstract
We describe the public Rust server DEVELOPMENT SERVER, reached at 85.61.52.207:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #11,953 of all servers, the top 54%, and #2380 in EU. It last wiped 2d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 54% of all ranked servers, the top 81% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.7 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 18h | force wipefw |
| Sun 8 Nov, 15:16 | 11d 15h | its own schedule |
| Sun 22 Nov, 15:16 | 25d 15h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 18h | force wipefw |
| Sun 6 Dec, 15:16 | 39d 15h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 15:162d ago | 1 | – | running | 1 |
| Mon 12 Oct, 09:0415d ago | 1 | held half | 13.3 d | 0 |
| Sat 10 Oct, 19:5117d ago | 2 | – | 1.6 d | 1 |
| Fri 2 Oct, 22:5625d ago | 1 | – | 7.9 d | 1 |
| Wed 30 Sep, 18:3627d ago | 1 | – | 2.2 d | 1 |
| Sun 27 Sep, 07:2830d ago | 1 | – | 3.5 d | 1 |
| Sun 13 Sep, 15:4044d ago | 1 | – | 13.7 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.61.52.207:28015 |
|---|---|
| Region | EU |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 25 Oct 2026, 15:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded Rust servers listed live [3], pve server list [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 234 on average | 169/2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average | 20/100 |
| RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average | 9/200 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average | 28/50 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 28 on average | 15/100 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 26 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of DEVELOPMENT SERVER?
The EU tag places DEVELOPMENT SERVER in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 85.61.52.207:28015 is its address.
A.2How reliable is DEVELOPMENT SERVER, and is it currently online?
DEVELOPMENT SERVER is currently offline, with the last sighting 2 days 6 hours ago. Of the 168 hours in the last 7 full days, 3 were served, an availability of 2%. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What is the Rust version for DEVELOPMENT SERVER?
The version of Rust on DEVELOPMENT SERVER is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on DEVELOPMENT SERVER?
Because too few wipes of DEVELOPMENT SERVER are recorded to confirm the schedule, the tag governs the prediction. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 2 days 8 hours. A fortnightly wipe schedule appears in its tags.
A.5What happens on DEVELOPMENT SERVER when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 2 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Population
A.6What position does DEVELOPMENT SERVER occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives DEVELOPMENT SERVER #11,953, in the top 54% of ranked servers and #2,380 in Europe.
A.7At what level does DEVELOPMENT SERVER operate in terms of players?
The last recorded sighting of DEVELOPMENT SERVER was 2 days 6 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 1.
Tags, lists
A.8What do the tags associated with DEVELOPMENT SERVER signify?
Tags from DEVELOPMENT SERVER, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): Europe is the region it appears under in the server browser. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can DEVELOPMENT SERVER be found among the Rust Statistics lists and filters?
European Rust servers, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that DEVELOPMENT SERVER fits. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Rules, settings, map
A.10Which settings and rules are in force on DEVELOPMENT SERVER?
Its name carries no gather rate for DEVELOPMENT SERVER. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
How to join
A.11How do you connect to DEVELOPMENT SERVER?
Enter client.connect 85.61.52.207:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp2 | Max players. It offers 2 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.