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#1 Rust LAN-Server | TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 86.103.4.96:28015

Abstract

We describe the public Rust server #1 Rust LAN-Server | TEST, reached at 86.103.4.96:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,478 of all servers, the top 70%. It last wiped 38d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,478top 70%
Last wipe38d agomonthly schedule
Next wipe38d 14hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of #1 Rust LAN-Server | TEST
Figure 4: The map: Procedural Map, size 1500, seed 100816564. Open on RustMaps.
Table 3: The server's published settings.
Address86.103.4.96:28015
Region–
Max players25
Group limit8, the default
Wipe schedulemonthly
Last wipe19 Sep 2026, 16:42 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size1500
Seed100816564

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average22/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average42/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average59/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average1/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does #1 Rust LAN-Server | TEST have?

A region is not published by #1 Rust LAN-Server | TEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 86.103.4.96:28015.

A.2What is the online status and reliability of #1 Rust LAN-Server | TEST?

Right now, #1 Rust LAN-Server | TEST is offline, and the last time it was seen was 37 days 8 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 20 September 2026.

A.3What is the Rust version for #1 Rust LAN-Server | TEST?

Rust network protocol 2633 and build 164530 is the version that #1 Rust LAN-Server | TEST runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does #1 Rust LAN-Server | TEST follow for wipes?

The next wipe for #1 Rust LAN-Server | TEST is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 38 days 11 hours. The tags show that the server wipes monthly.

Population

A.5What is the rank of #1 Rust LAN-Server | TEST among Rust servers?

Ranked by player hours across seven days, #1 Rust LAN-Server | TEST holds #15,478, in the top 70% of all ranked servers.

A.6What is the population level of #1 Rust LAN-Server | TEST?

At this moment #1 Rust LAN-Server | TEST is offline, having last been seen 37 days 8 hours ago.

Tags, lists

A.7How should the tags on #1 Rust LAN-Server | TEST be interpreted?

Tags from #1 Rust LAN-Server | TEST, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp25 (Max players): It offers 25 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can #1 Rust LAN-Server | TEST be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that #1 Rust LAN-Server | TEST fits. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Under what rules and settings does #1 Rust LAN-Server | TEST operate?

Its name carries no gather rate for #1 Rust LAN-Server | TEST. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on #1 Rust LAN-Server | TEST?

Size 1,500 and seed 100816564 define the procedural, game-generated map on #1 Rust LAN-Server | TEST. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11What steps are required to join #1 Rust LAN-Server | TEST?

Press F1 inside Rust to open the console and enter client.connect 86.103.4.96:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp25Max players. It offers 25 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. The game build is 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.