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#1 Rust LAN-Server | TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 86.103.6.78:28015

Abstract

We describe the public Rust server #1 Rust LAN-Server | TEST, reached at 86.103.6.78:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,956 of all servers, the top 65%. It last wiped 36d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/254% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,956top 65%
Last wipe36d agomonthly schedule
Next wipe38d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 23hforce wipefw
Thu 3 Dec, 19:0036d 23hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 21 Sep, 11:2236d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of #1 Rust LAN-Server | TEST
Figure 5: The map: Procedural Map, size 2000, seed 923208345. Open on RustMaps.
Table 5: The server's published settings.
Address86.103.6.78:28015
Region–
Max players25
Group limit8, the default
Wipe schedulemonthly
Last wipe21 Sep 2026, 13:50 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size2000
Seed923208345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average165/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average60/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average28/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average17/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 56 on average281/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 52 on average501/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does #1 Rust LAN-Server | TEST have?

A region is not published by #1 Rust LAN-Server | TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 86.103.6.78:28015.

A.2What is the reliability of #1 Rust LAN-Server | TEST, and is it online?

#1 Rust LAN-Server | TEST is currently offline, with the last sighting 36 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 21 September 2026 by Rust Statistics.

A.3What is the Rust version for #1 Rust LAN-Server | TEST?

Rust network protocol 2633 and build 164530 is the version that #1 Rust LAN-Server | TEST runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does #1 Rust LAN-Server | TEST wipe?

The only wipe for #1 Rust LAN-Server | TEST is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 36 days 5 hours. According to its tags, wipes happen once a month.

A.5What characterises wipe day on #1 Rust LAN-Server | TEST?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What is the rank of #1 Rust LAN-Server | TEST among Rust servers?

Ranked by player hours across seven days, #1 Rust LAN-Server | TEST holds #14,956, in the top 65% of all ranked servers.

A.7At what level does #1 Rust LAN-Server | TEST operate in terms of players?

#1 Rust LAN-Server | TEST is not online now; 36 days 5 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on #1 Rust LAN-Server | TEST be interpreted?

gmvanilla (Game mode): This is survival in its vanilla form; mp25 (Max players): It offers 25 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags #1 Rust LAN-Server | TEST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can #1 Rust LAN-Server | TEST be found among the Rust Statistics lists and filters?

The Rust Statistics lists that #1 Rust LAN-Server | TEST fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10Under what rules and settings does #1 Rust LAN-Server | TEST operate?

The name of #1 Rust LAN-Server | TEST states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What is the map for #1 Rust LAN-Server | TEST?

The game generates #1 Rust LAN-Server | TEST's procedural map at size 2,000, from seed 923208345. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12How do you connect to #1 Rust LAN-Server | TEST?

Enter client.connect 86.103.6.78:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp25Max players. It offers 25 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. The game build is 164530.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.